A developer with access to Sony’s upcoming console SDK confirms that the PS5 can fully display 4K at 60FPS.
Even if Dusk Golem has already been disowned a few days ago and its statement that the PlayStation 5 could not run games at 4K / 60FPS is no longer relevant, a studio working on Sony’s next console is coming to clear things up. Via a tweet, the Teamkill Media teams which are currently developing Quantum Error, the Sony machine does not have to be ashamed of the competition.
The studio explains that his game is not yet fully optimized for the machine and that for the moment it offers 4K at 65-70 FPS and that as a result, they will easily fulfill their 4K / 60FPS goal.
Not sure where this quote comes from but, it didn’t come from us.
Quantum Error currently is running at 4K 65-70 FPS unoptimized. We will be hitting our goal of 4K 60 FPS.
And there will be much more than just corridors lol! ????— QUANTUM ERROR (@quantum_error) August 13, 2020
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It is a shame to see how much the statement of an insider who had made a name for himself sowed the players while this one is totally fake and invented in an attempt to put the Xbox Series X forward in a fight that the PS5 wins hands down for weeks to believe the purchasing intentions of the players.
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