The primary goal of this research notebook is to gather all the relevant information for the study of video games which provide an experience of human prehistory. Although relatively uncommon, prehistoric video games have been around since the early 1980s, and have continued to be produced regularly to the present day.
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The primary goal of this research notebook is to gather all the relevant information for the study of video games which provide a virtual experience of human prehistory. Although relatively uncommon, prehistoric video games have been produced and distributed worldwide from the early 1980s to this day.
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Responsible (s)
Benjamin Efrati
Disciplines
Arts and humanities, History and philosophy of science, Interdisciplinary social sciences
Themes
Sociology of culture, Philosophy of science, Visual studies, Prehistory
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