Curiosity, an experimental classic from Fable creator Peter Molyneux, was one of the famous game designer’s strange projects. Released in 2012, it was a massive multiplayer experience with a deceptively simple concept. There was a huge cube, and each touch on the cube removed one tile from one of its many layers.
All players worked on the same cube – for several weeks, thousands of gamers were united in one task, slowly reaching the center of the cube. In the end, we did it. The player who removed the last tile received a special prize – he became the creative “god” of Godus, a strategy game from Molyneux and his studio 22cans. Now, ten years later and with a “mostly negative” user rating, the ambitious project has been removed from Steam.
Godus never made it out of Early Access. As a god simulator and strategy game, it allows the player to manage, create, support and spiritually guide a growing settlement of devout inhabitants. Similar in many ways to the outstanding Black & White that helped launch Lionhead Studios, Godus should have been a hit but faded into obscurity and is now leaving Steam forever along with its spin-off Godus Wars.
22cans would like to share important news about our games Godus and Godus Wars. Unfortunately, due to an upcoming technical change in Amazon Web Services that impacts our ability to provide required game files to new users, these games have had to be removed from the Steam store. We assure that existing players will still be able to enjoy them without interruption.
We are truly grateful for the incredible support our players have shown over the past decade and extend our heartfelt gratitude to you all.
It’s clearly not worth waiting for a full release.