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Patch Notes: Changes and Bug Fixes for Cyberpunk 2077

Patch Notes

Changes for Phantom Freedom

Liha trouble began – When talking to Paco, re-selecting a line related to V’s corporate background no longer prevents you from completing the quest.

Unknown land – Fixed a bug due to which it was possible to get several biochip points by re-initiating the first meeting with Jay.

Judgment Day – Fixed a bug due to which it was possible to get stuck in a wall or roof while performing a finishing move in a fight with Kurt Hansen.

Just cause

Fixed a bug due to which, after completing a mission, all vehicles could disappear from the streets. Fixed a bug due to which the start of a battle in a parking lot under certain conditions could have a negative impact on the progress of the mission.

New life, old rake – Fixed a bug due to which the passage to Bill’s stall was closed.

Looking into the abyss

Fixed a bug due to which it was impossible to scan the neural network system. Fixed errors related to the operation of devices in the bunker.

Fading Star – Fixed a bug due to which the passage to the shuttle did not open.

Black or red

Fixed an issue where the connection to the sniper’s nest would not be interrupted correctly if the player had previously switched between cameras multiple times, resulting in the mission being unable to complete. Reed is now wearing his evening suit while talking to Jay.

Fixed an issue where some phone calls required to advance the story were arriving later than expected.

Fixed bugs related to animation, lighting, scene design, visual effects, etc.

Improved game performance on all platforms, especially when exploring Dog Town.

You can see the full list of changes here.

Installation:

Download all files Run the installer and follow the instructions

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