Unfortunately, it is common these days for games to be released in an almost beta state, turning us into a kind of unpaid beta testers, sadly playing unfinished events that are slowly but surely being improved by developers.
Fortunately, things have improved in recent years, and we may have received a good explanation from the Deputy CEO of Paradox, Mattias Lilja, who said in Rock paper gun The interview said that gamers are no longer accepting broken games:
“It’s also based on the fact that we see, with full transparency, that fans have higher expectations now, with tighter playing budgets, and they don’t assume you’re going to to correct things over time. That’s how we see it.
In a very short time, Paradox has delayed Architect Prison 2 and Vampire: The Masquerade – Bloodlines 2, which shows that they are serious about this decision, and we may ‘ heading towards a time where games have to be at least better at launch than we’ve been in the last five years A little better than the horrendously disastrous releases I’m used to the middle of the year.