I’ll start this preview with a disclaimer: I haven’t played the original Paper Mario: The Thousand Year Door. In fact, I’m pretty sure I haven’t finished any Paper Mario games yet. Yeah, go ahead, boo me, throw your rocks, but I’ve played a lot of Mario in my time. From mainstream games to spin-offs to the Little Mario series to the recent Mario vs. Donkey Kong remake, I’ve been playing plumber long enough to earn my plumbing inspection certification.
Like most fans, after the joy of Super Mario Bros. Miracle, there’s a slightly sad feeling knowing that we’re only getting remasters from Mario for the rest of the year, but they’re good an example of Nintendo’s commitment to How Good. a way to build on the promise of the character while giving younger fans a chance to check out a new version of a classic experience. Paper Mario: The Millennium Door has the potential to be the best example of this.
We open with beautiful, beautiful scenes that once again show how Nintendo is conquering the Switch. The look of Paper Mario: Millennium Door is cartoony and attractive, as you would expect it to feel like a picture book, but even though it looks pretty good, you know you’re not sending your console to be a pressure cooker. . After quickly establishing our story, we had some time to engage in the pillars of this Mario RPG: exploration and combat.
Here’s a hint:
Exploring the world in Paper Mario: The Millennium Door is very creative. It’s a fun experience that will make you think differently than your typical Mario experience. The things you want to collect don’t just shine in distant places, you often have to think about your surroundings as if your surroundings were ripped from a play or a picture book to understand what you need to do. Use your hammer to climb over a tree support, or jump into a pipe that will take you miles to an inaccessible hill. He brings the world to life, just like anyone else who lives in it.
Perhaps the battle so far is more of a mixed bag. Again, it’s a real visual treat, with the different ways you can interact with enemies, items, and even spectators watching the stage as you and your party a ‘ fight a team of Goombas. However, I found out that, apart from picking up items and attacking something strange, what you do as a player in combat can be monotonous, especially when combat comes hard and fast. I haven’t had any less fun, and I’m sure more teammates and extra power units will add more fun to life, but sometimes I want to avoid combat more than I want it to break everything with a hammer.
I didn’t get a chance to immerse myself in Paper Mario: The Thousand Year Door. It’s a long enough game. Compared to something like Mario vs Donkey Kong which could be completed in around 8-10 hours, you get a more substantial and accurate RPG experience here, which is nice. As you’d expect, this comes with the expected upgrade mechanics, gear to use, and a well-drilled story. Despite the stage setting, don’t expect a Shakespeare story here. Paper Mario: The statement at the Millennium Door is simple, but so far, in that simplicity, it is very effective. The mystery surrounding the star, Princess Peach, and your quest will take you to every corner of the game world. Like I said, standard fare, but it has a timeless entertainment value that translates to all of Mario’s adventures. The dialogue is well written and accompanied by good sound effects.
Here’s a hint:
So far, I’ve been pleasantly surprised by Paper Mario: The Thousand Year Door. From expecting a cute but rather forgettable Mario spin-off just to fill the time until we get a new flagship 3D game (holding out hope for that one, Nintendo), to diving in into this engaging RPG, with its audio, visuals and exploration. From outside research, I’ve also seen what the game looks like on the Gamecube, which just makes the upcoming experience feel even more fresh, even though the original is nearly 20 years old.