Before the start of this year’s GDC 2023 Game Developers Conference, NVIDIA announced that more PC games will be added to supportDLSS 3 technologyand also provide developers with new DLSS 3 application resources, so as to promote the development of game content with more different display effects.
DLSS 3 technology is currently built onNew GPU code-named “Ada Lovelace”Design, through the fourth-generation Tensor Cores design corresponding to 1400 Tensor TFLOPS tension computing performance, and adding an optical flow accelerator, so that the efficiency of light and shadow generation is greatly improved. As for the complex rendering execution work in the image processing process such as games, the design of the rendering function can be reordered this time, so that the system can give priority to rendering processing according to the key items that change dynamically, so that the overall image generation time is greatly shortened, and then it can respond to More complete real-time light and shadow tracing processing, and achieve a more stable image display performance.
In addition to announcing that a number of games have added support for DLSS 3, Unreal Engine 5.2 has also officially added support for this technology. The number of frames per second, so that the video content that was originally presented with only a low frame number can be used to present a more stable picture and rich details.
Games that support DLSS technology were announced at the GDC 2023 Game Developers Conference, including “Deceive Inc.”, “Diablo IV”, “Extreme Racing Horizon 5”, “Fast Claws”, “Blood Fall”, “Lilliput: Wilderness Survival” and “Final Battle”.
So far, more than 270 games and applications support DLSS technology, and 28 games in the market support DLSS 3 technology. In addition, the market adoption rate of DLSS 3 has increased by about 7 times compared with DLSS 2 in the first 6 months of launch.
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