Nvidia presented the GeForce Now streaming service at CES 2018 as a way in which even users of sets without a powerful card can reach 60-120 FPS in demanding games. Game content is rendered on Nvidia’s servers and the image is streamed to the user’s PC.
However, nothing lasts forever and ≥60 FPS in 1080p in GeForce Now is no exception. In October, Nvidia decided to introduce a more expensive “tariff”, so in addition to the traditional rate – now called “Priority” with up to 1080p at 60 FPS for € 49.99 for half a year (€ 8.33 per month), the rate “RTX” 3080 ”with up to 1440p at 144 FPS and up to 4k HDR for Shield TV (for € 99.99).
There would be nothing wrong with it if users did not start complaining that the standard “Priority” tariff in some games does not reach more than 45-48-50 FPS. According to the official reaction of Nvidia, everything is fine. The company has reduced the limits for the “Priority” tariff, which it loosely calls “Optimal Playable Settings” (OPS) and which are individual for many games:
game | OPS (FPS limit) | game addition date |
---|---|---|
Dauntless | 55 FPS | members 2020 |
Immortals Fenyx Rising | 48 FPS | November 2020 |
Cyberpunk 2077 | 45 FPS | December 2020 |
Assassin’s Creed Odyssey | 45 FPS | December 2020 |
Jurassic World Evolution | 50 FPS | February 2021 |
Dyson Sphere Program | 50 FPS | February 2021 |
Valheim | 50 FPS | February 2021 |
Path of Exile | 50 FPS | March 2021 |
Outriders | 55 FPS | March 2021 |
Kenshi | 50 FPS | May 2021 |
Biomutant | 50 FPS | May 2021 |
Dying Light | 50 FPS | June 2021 |
In short, it seems that Nvidia has decided to introduce a more luxurious 2x more expensive tariff, but instead of an adequate increase in server performance, these FPS are also at the expense of the performance of users using the traditional tariff. So if you want to have at least a certain 60 FPS, you have the option to choose a 2x more expensive tariff or rely on your own hardware, which will not voluntarily reduce your performance by 25% from day to day.
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