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NVIDIA DLSS 2.5.1 compared to previous versions in The Witcher 3 and Cyberpunk 2077

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Comparisons on the web NVIDIA DLSS 2.5.1 with past versions of technology in various games, including The Witcher 3 and Cyberpunk 2077.

Users have noted that the overall image quality has improved as some of the technical issues like flickering textures and other visual imperfections have disappeared. One of the main advantages was the disabling of the built-in sharpening filter, which influenced the improvement in quality.

At the same time, the overall “stability” of small details has increased in various projects, texture edges in some cases now look less sharp, and other old technical problems have also disappeared.

Users note that it is possible to replace the latest version of DLSS without problems in those games that originally supported DLSS 2.0 – like Death Stranding, Ghostwire Tokyo, God of War, “Spider-Man” and so on. Difficulties arose only with Controlso enthusiasts are not advised to change these settings in it.

The Witcher 3

Cyberpunk 2077

Red Dead Redemption 2

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