“We don’t have to play basketball to play on a console”
Apart from the difference in physical intensity, the game of virtual basketball remains true to the rules of its real version. The match time is shortened to 30 minutes (against 1h30) “but the goal in the end is always to score as many baskets as possible”. Concentration, stress management, strategy, sense of the collective… the qualities required are identical “but you don’t have to have practiced basketball to play on a console. On the other hand, the reverse is not true, ”slips Pierre Bertrand. Just like players on the floor, the team of e-gamers must be subject to regular training, analyze the game of their opponents and optimize their avatars. “With each online meeting, we earn points that allow us to increase our attributes. For a leader, it will be more controls, shots or passes and for an interior, we will target more defense or rebound for example. It’s like in life, with each experience, we progress. “
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