Home » Business » Meta’s AR/VR Sales Surge 40% in 2024, Reveals Leaked Internal Memo

Meta’s AR/VR Sales Surge 40% in 2024, Reveals Leaked Internal Memo

Meta’s‌ Reality Labs division has achieved a remarkable milestone, with⁤ sales for 2024 soaring more than 40% compared‌ to the previous year, ‌according to a leaked internal memo obtained by Business Insider. ⁣This division, responsible for innovations like the Quest headsets, Horizon software platform,⁣ and the technology behind ‍the ⁣Ray-Ban Meta smart glasses, has positioned itself as a powerhouse in the​ tech industry.

in the memo, ⁢Meta’s Chief Technology Officer, andrew Bosworth,⁤ shared insights into the division’s⁢ performance, stating, “2024 was a pivotal year for Reality Labs and positioned us for greatness in 2025.” He ‌added, “The team ​beat nearly ‌all ​of ⁣last ‍year’s aggressive sales and user goals, growing RL sales >40% YoY ‌overall.” Bosworth also ⁤highlighted the strength of the Quest‌ brand, noting, “We are seeing massive sales growth in wearables ‍and the Quest brand has never been stronger.”

The success of Reality Labs is further underscored by ‌the ⁢performance of its ⁤flagship products. The Meta Quest 3S emerged as the top-selling games console on Amazon ⁤US in 2024,⁤ despite its October ⁤release. Additionally, the‌ Meta Horizon app, essential for setting⁣ up Quest headsets, claimed the #1 spot among free iPhone apps⁢ on Christmas Day 2024.SteamVR‌ also‌ experienced near-record usage in December, reflecting the growing adoption of‌ virtual reality technologies.

Meanwhile,⁤ the​ Ray-Ban meta‍ glasses have exceeded expectations, becoming a breakout​ success. reports indicate that these smart glasses are the top-selling product in 60% of‌ Ray-Ban stores across the EMEA region, demonstrating strong ‍consumer demand for wearable tech.

Meta is set to publicly disclose its full 2024 financial results⁢ during ‍its Q4 2024 earnings call.The company has been ​clear about Reality Labs’ performance⁣ since Q4 2020, and the latest figures are eagerly anticipated.

Key Highlights of Reality Labs’ 2024 Performance

| Metric ⁣ ‌ ⁢ | Details ⁢ ⁤ ⁣ ⁤ ⁢ ​ ​ ‍ ⁢ ⁣ ⁤ |
|————————–|—————————————————————————–|
| Sales Growth ‍ | >40%⁢ YoY increase ​in ⁣sales ​ ⁣ ⁤ ⁢ ​ ‍ ​ ‍ ‍ ‌ ‌ ⁤ |
| Top Product ‌ | Meta Quest 3S: Top-selling games console on Amazon ‍US in ‌2024⁤ ‌ |
| App Performance ‍ | Meta Horizon app:‌ #1 free⁢ iPhone app on Christmas Day 2024 ​ ⁤ ⁣ ⁤ |
| Wearables Success ‌ ⁢ | Ray-Ban⁢ Meta glasses: Top-selling ‍product in 60% of‌ Ray-Ban stores⁢ in EMEA ‌|

The achievements of Reality ​Labs‌ in 2024 not only highlight ‌Meta’s dominance in ⁤the VR ⁢and ⁣AR space but also ‍set ‌the ⁢stage for even⁣ greater innovations in the coming years. As Bosworth ⁣aptly put it, ⁤the⁤ division ‍is poised for “greatness in 2025.” Stay tuned​ for more updates as‌ Meta ⁢continues to push the boundaries ⁤of ⁢technology.

Breaking Down Meta’s Reality Labs Success: A Deep Dive into⁢ VR and AR Innovations​ in 2024

Meta’s Reality Labs ⁣division has made headlines ⁢in 2024 with ⁤a remarkable 40% year-over-year sales ⁤growth, driven by teh success of its flagship products like the ‌meta ​Quest⁢ 3S, meta Horizon app, and ⁤Ray-Ban ⁣Meta smart‌ glasses. To understand the ​importance of these achievements and what lies ahead, Senior Editor Michael Carter sat down⁤ with ‌Dr. Emily Harris, a renowned tech analyst specializing in ​augmented reality⁣ (AR)‍ and virtual reality (VR) technologies. Together, they explored the factors behind Reality Labs’ record-breaking year and its implications‌ for the future⁤ of immersive tech.

The Phenomenal Sales Growth of Reality⁣ Labs

Michael carter: Dr. Harris, Reality Labs achieved a ⁢staggering 40% sales growth in 2024. What do‍ you think were the key drivers behind this ‌impressive performance?

Dr.​ Emily Harris: Michael, there are ⁢several factors⁢ at play here. First, the Meta Quest 3S played a pivotal role. Its release in October ‌positioned it perfectly for the holiday season, and it quickly became the top-selling​ games console‌ on‌ Amazon US. Additionally, the ⁢Meta Horizon app, which is essential for setting up⁤ Quest ‌headsets, saw a surge in downloads, even ⁢becoming the #1​ free⁤ iPhone app​ on Christmas Day. These successes demonstrate how Meta has effectively leveraged both⁣ hardware and software to‍ drive consumer adoption.

The meta Quest 3S: A Game-Changer⁢ in the Console ‍Market

Michael‌ Carter: Speaking of the Meta ⁣Quest ⁢3S, it’s fascinating to see a VR headset outperform​ traditional gaming consoles. What makes this product stand out in such a competitive market?

Dr. Emily Harris: The Quest 3S represents a important⁤ leap forward in VR technology. It’s‌ not​ just a gaming device; it’s a gateway to immersive‍ experiences that appeal to a broad audience. Its affordability,advanced features,and ease of use have made ⁢it accessible to both gamers and non-gamers alike.⁤ Furthermore, Meta’s strong ecosystem on the Horizon app and SteamVR’s near-record usage in December⁣ 2024 show how the company has successfully expanded the appeal of VR beyond niche ⁢audiences.

Wearables Take Center Stage: The Ray-Ban Meta Glasses

Michael Carter: Another standout product is the Ray-Ban‍ Meta glasses, which have become a top seller in 60% of Ray-Ban stores across the EMEA region. Why do⁣ you think these smart glasses have resonated so well with consumers?

Dr. Emily⁢ Harris: The Ray-Ban Meta glasses ⁣are a ​perfect blend of style‌ and functionality. They’re not just a tech gadget; they’re a fashion statement. This dual⁢ appeal ​has made⁣ them particularly attractive to consumers who want ⁣cutting-edge technology without sacrificing aesthetics. Beyond that, the glasses ⁤offer practical features like augmented⁤ reality overlays and seamless integration with social media platforms, making them a must-have for tech-savvy individuals.Their success underscores the growing demand for wearable AR devices ⁤that‌ enhance everyday life.

Looking Ahead: ‍What’s Next for Reality Labs in 2025?

Michael ​Carter: Andrew Bosworth, ⁢Meta’s CTO, mentioned that 2024 positioned ‌Reality​ labs for‍ “greatness in 2025.” What innovations or trends should we expect from this⁢ division in the coming year?

Dr.Emily​ Harris: ‌I think we’re going ‌to see even⁣ more integration of AR and VR into everyday ​experiences. ‌Meta has been⁢ investing heavily in ⁢technologies‍ like the Orion⁢ AR glasses prototype, which could revolutionize how we interact‌ with⁤ the digital world. Additionally,⁣ I expect continued growth⁢ in the⁣ social⁤ VR space, with the Meta Horizon platform ⁣likely introducing new features to enhance connectivity and‌ collaboration.⁤ The groundwork laid in‍ 2024 sets the stage for Meta to push the boundaries of what’s possible in immersive technology.

Key Takeaways

Michael carter: Thank you, Dr. Harris, for ⁢this insightful conversation. To‌ summarize, Meta’s Reality Labs division has⁣ had an exceptional year, driven by the success of the Quest 3S,⁣ the Horizon app, and the Ray-Ban ⁢Meta glasses. These achievements not only solidify Meta’s leadership in the VR and AR space but ⁣also ⁤pave the way for groundbreaking innovations in ⁢2025 and beyond.

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.