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Mental health counselor: Alternatives should be provided for children addicted to electronic games and one hour a day is sufficient

Mental health counselor Dr. Rasha El-Gendy said that we shouldn’t withdraw electronic games from children right away, especially if he is addicted to these games, explaining that if his reaction is violent, then he is in the addiction stage, and we have to provide alternatives to these games, and we have to focus with him and I force him to reduce the usage time and introduce alternatives to that so that he can draw his energy from them.

Rasha El-Gendy added, during a call to the “dmc evening” program, presented by journalist Ramy Radwan, on the “dmc” channel, that the father and mother must learn the game that the child is addicted to so that they can take care of him, explaining that entertainment is an important part, explaining that on average they play an hour a day, and they should give their children homework and occupy the child’s day in a positive way and make him feel that he is responsible.

The Ministerial Information and Decision Support Center has published a new report entitled “Electronic Games…Characteristics and Risks” in which it addressed the concept of “electronic gaming” and its different classifications. important facts and statistics about it, highlighting its economic importance and its most important benefits and risks.

The report showed the growing prevalence of electronic games, as the number of its users surpassed about 3.09 billion people worldwide, with an estimated market value of $197.11 billion, as it is one of the forms of entertainment most important and very popular globally. Due to the advancement of technology used in its production and its ability to simulate reality; This has led to its transformation from a simple hobby to one of the largest markets in the entertainment industry, and the number of electronic game users is likely to reach around 3.32 billion people by 2024 and it is estimated that the value market could exceed $268 billion by 2025.

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