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Mechs VI Realm: A New Frontier in Armored Core VI Fires of Rubicon

From Japan’s From Software and Bandai Namco Entertainment Bandai Namco Entertainment will launch “Mechs VI Realm” on PS5/PS4/Xbox Series X|S/Xbox One/PC Steam and other platforms starting in August 2023, supporting Traditional Chinese and other languages. “Armored Core VI Fires of Rubicon” (Armored Core VI Fires of Rubicon) recently became a topic of discussion when players discovered that enemies that they usually kill unconsciously will have different action tendencies due to different forces.

Set on the frontier development planet “Rubicon 3”, “Realm Skyfire” is the latest sequel to the popular mecha customization and modification action game “Mech War Mercenaries” series. In the game, players will control “C4-621”, an independent mercenary who is an enhanced human, to drive their AC body to participate in this fierce war conflict that breaks out for new energy resources.

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At the same time, in the game, there will also be a variety of forces with different stances and ideas, such as large forces such as the extraterrestrial enterprises “Aquilibrium Group” and “Beram Industrial Group”, or those who want to protect the Rubicon. Targeting the local organization “Rubicon Liberation Front RLF”, or the local companies “BAWS” and “RaD”, as well as the space government army “Planet Blockade Agency” that although its goal is to protect the Rubicon, it also opposes other forces. PCA”, etc., and these forces are roughly divided into three major forces: extraterrestrial forces, local Rubicon forces, and government forces, and each has its own unique strategy, ideas, and MT (Muscle Tracer) weapons.

In the game, these forces will have different combat strategies, which will be actually reflected in the actions of enemy characters.For example, there are playerspointed out on Reddit, BAWS’s MT often hides behind obstacles during battle. Since BAWS is considered a weak force among Rubicon forces in the game, they will adopt a cautious fighting method in the battle, and their MT will also reflect this characteristic, so they will hide in the battle. Emphasis on defensive tactics behind obstacles.

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As for the planetary blockade agency PCA, which has abundant combat power, due to its sufficient resources, it will adopt active tactics that take advantage of its numerical advantage in battle. Therefore, their high-performance machines and boss battles often cause players to suffer in battle.

When it comes to MTs from various factions, they are basically treated as “little soldiers”, but sometimes there are powerful MTs that cause players to suffer. Although players may not notice it at ordinary times, these MTs will desperately take “tactics consistent with the characteristics of each force” during battles. If players are interested, they can observe more during the battle, and they may be able to discover details and fun that they usually don’t notice.

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