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“Maximizing Your Attack Power in Pracia Electric: Key Stats to Increase Damage”

The priority goal is to hit the recommended hit
For high damage, it is necessary to check job stats, accuracy, and attack power.
Focus on Attack Power, Extra Damage, Elemental Damage, and Normal Monster Extra Damage

When you want to hunt fast in Pracia Electric, the first ability you need to check is attack power. However, since the types of related stats vary, such as additional damage and skill damage, appropriate equipment settings must be made for each class.

However, there are so many different types that it can be difficult to determine which stats will be most effective for a character. So, what are the key stats to increase attack power?

▲ Let’s find out what the key stats are for getting high damage.

The ability to check first and foremost, hit!

Accuracy is the first ability to check. No matter how strong damage can be given to a monster, it is meaningless if the accuracy is low and the miss is high.

In particular, from level 45 or higher, the corresponding stat is very important to the extent that there is a recommended hit for each level. Therefore, first of all, you should try to get close to the recommended hit. If the accuracy is insufficient, it is recommended to additionally farm equipment or check missing memory recovery or collections.

For reference, the recommended hit per level is 45 level ‘160’, 48 level ‘190’, 52 level ‘220’, 56 level ‘280’, 60 level ‘340’.

▲ Even if you have high attack power, it is useless if you cannot hit monsters.

The main stats that determine attack power, what are their components?

You can check your ability level by clicking the level button on the top left of the screen. If you look at the UI, you can see that the attack stats are composed of four main stats: attack power, job attack power, hit, and job hit. Here, job attack power and job accuracy can be understood as job ability values ​​that differ from class to class.

In the case of inscribed characters, the job stats are ‘magic attack power’ and ‘magic accuracy’, for archers, ‘range attack power’ and ‘distance hit’, and for executors and illusion swordsmen, ‘short distance attack power’ and ‘short distance hit’ correspond to the job stats. Therefore, if you want high damage, you need to pay attention not only to attack power and accuracy, but also to raise the job stats for each job.

In addition to the four main attack abilities, you can check detailed information by pressing the ‘+’ button. Here, you can check various information such as elemental damage, critical damage, and additional weapon attack power. Then, let’s find out which detailed stats you need to take care of in order to raise the 4 main stats.

▲ Click on the level in the upper left corner to check the character’s stats

▲ Among the many types of stats, let’s look at the key stats that help increase attack power.

What are the main stats to check if you want to increase damage?

■ Attack Power: Compatibility with normal hits is disappointing, but skill efficiency is the best

Attack power is an ability that directly increases damage. However, in terms of flat damage, the efficiency is not good. For example, even if the attack power increases by 10, the attack power of the normal attack increases by 7 to 8, which is less than 10, which is particularly disappointing in hunting that uses a lot of flat attacks.

However, it shows good efficiency against skill damage. In the case of skill damage, since the skill damage rate is applied at the same time, the increase in skill damage according to the increase in attack power is very high. In particular, the higher the skill power is over 100%, the better the efficiency.

▲ Attack power has a great effect on increasing skill damage

▲ In particular, the more powerful the skill, the better the attack efficiency.

■ Additional Damage: Core stats to take care of if you want better efficiency than attack power and high damage

Additional damage is a key stat that you need to pay attention to the most if you want to increase your character’s attack power. Unlike attack power, both normal hit and skill damage intuitively increase as the number increases. In other words, if the additional damage increases by 1, you can think that the damage of both the normal attack and the skill increases by 1.

In the case of additional damage, it has a feature that is applied to every stroke. For example, if a character has a skill that hits monsters 3 times with one skill cast, and the character has 1 additional damage, a total of 3 additional damage can be dealt. This also applies to the attack power mentioned above.

▲ Additional damage is a stat that has a greater effect on increasing damage than attack power.

▲ Both additional damage and attack power are applied per number of strokes, so it is compatible with skills that have many number of strokes.

■ Attribute Damage: The higher the level, the better the additional damage.

Attribute damage is also a key stat. It is a high-level compatibility stat that has characteristics similar to additional damage, and its importance increases especially as the level goes higher. In order to understand elemental damage, you must first know about the elemental properties of Pracia Electric.

There are a total of 6 attributes in Pracia Electric: earth, wind, fire, water, divinity, and darkness. There is a compatibility between these attributes, which is 2x for counter attributes, 0.5x for the same attribute, and applies as additional damage to other attributes.

Pracia attribute compatibility theorem

● Land properties: 2x for wind attribute attacks / 0.5x for earth attribute attacks / Other attributes are applied as is
● Wind properties: 2x for earth property attack / 0.5x for wind property attack / Other properties are applied as is
● Fire attribute: 2x for water property attacks / 0.5x for fire property attacks / Applies other properties as they are
● Water properties: 2x for Fire attribute attacks / 0.5x for Water attribute attacks / Applies other attributes as they are
● Divine attributes: 2x for Dark attribute attacks / 0.5x for Holy attribute attacks / Other attributes are applied as is
● Dark attribute: 2x for Holy attribute attacks / 0.5x for Dark attribute attacks / Other attributes are applied as is

▲ Not only one attribute, but multiple attribute damage

For example, if you attack a wind attribute monster with a character that has 2 earth attribute damage and 2 wind attribute damage, you can inflict 5 damage (4 earth attribute damage + 1 wind attribute damage). In other words, since the effect of 5 additional damage can be extracted with a total of 4 attribute damage, it is safe to view it as the upper level of additional damage.

In particular, monsters with attributes appear from hunting grounds with the recommended level of 55 or higher, so it is good to check the monster attributes of the place where you will mainly hunt and set the attribute damage in advance.

In addition, unlike additional damage, attribute damage can receive a separate additional effect called attribute damage rate, so it has a very high potential.

▲ In high-level hunting grounds, monsters with attributes appear.

▲ Because property damage has a separate damage rate, it has higher deal potential than additional damage.

■ Additional damage to normal monsters: It can be disappointing, but it is a surprisingly versatile ability

Additional damage to normal monsters is literally applied to all monsters except boss monsters in the same principle as additional damage. Of course, additional damage is a higher stat, but additional damage to normal monsters is also a stat that can be applied to most content such as hunting, so it can help level up and increase attack power.

For reference, elite monsters that drop rare equipment are also affected by additional damage from normal monsters.

▲ The additional damage to normal monsters also applies to elite monsters.

▲ Of course, this ability does not apply to boss monsters.

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