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Maximizing Rewards: A Guide to Guild Dungeons in ‘Night Crow’ MMORPG

In the MMORPG ‘Night Crow’ serviced by WeMade, the participation rate of guild dungeons is the highest among contents with guilds. This is because many people work together and the rewards are high. Instead, since the probability of clearing increases when a large number of people participate, most of the guild dungeons are played on weekend evenings rather than weekdays.

Guild dungeons are divided into beginner, intermediate, and advanced levels of difficulty. Even if you can’t reach the end due to a time limit or the guild’s power is insufficient, it’s good to challenge the intermediate level if it is a guild that can finish the beginner level enough. The reason is the difference in compensation between the beginner and intermediate level.

In the case of beginners, a total of 12,000 guild points is provided assuming that all three bosses are defeated. Intermediate level is 13,500 even if you catch only 2 bosses, and the reward is already better than beginner level. In addition, common guild coin boxes provided as boss clear rewards have a minimum value of 300 for beginners, but a minimum value of 1,000 for intermediate. In addition, although there is a low probability from the intermediate level secret book box, you can acquire even a hero ring, providing a chance to win items.

From guild points to intermediate, the rewards are better than beginners

Intermediate guild dungeons have a time limit of 30 minutes and a maximum of 50 participants. A total of 3 bosses appear, and 500 small mobs must be eliminated to make the first and second bosses appear. I mention it again because it’s important to deal with residual mobs quickly, but it’s much more advantageous to have a large number of people participate in guild dungeons.

Each boss’s appearance location and movement by section use a vehicle

The first boss is Ogron at level 47. Since there are almost no wide-area skills and the damage is not high, you can easily hunt while replenishing your physical strength with only potions. Depending on the strength of the guild, it can be cleared in as little as 5 minutes or as long as 10 minutes or more. When Ogron’s health drops to 7 lines and 4 lines, it summons a mob. If you can evade when a character is hit by a small mob, or if you can get stamina by supplying potions, don’t bother killing the small mob and focus on attacking Ogron to catch it quickly.

The first boss, Ogron, at a moderate level

Even before meeting the second boss, Level 54 Goel, you have to deal with 500 small mobs first. From this point on, if a lot of misses occur during battle, it means that the character’s hit value is insufficient. Therefore, level is usually important, but it is better to steadily increase the accuracy. Boss Goel also doesn’t have many AoE skills. Go’el also summons small mobs when he has 7 lines of HP left, but they are stronger than the first boss, Ogron.

In a situation where damage continues to come in due to residual mobs, you can recover your health with a potion, but there are cases where your health gradually decreases. This is a phenomenon in which potion recovery does not reach the decrease in physical strength. In this case, deal with the small mobs attacking you first, or run around the boss to get time to recover your health by running away from the small mobs. When Goel has 4 lines of HP left, he summons the small mobs once more. Likewise, let’s survive as much as possible while dealing with the remaining mobs or escaping and eliminating the Goel.

Damage and durability are stronger as the level is higher than that of Ogron.

In order to meet the third boss level 62 Codsh, you must defeat 9 Blind Pagans first. In the section where the second boss, Goel appears, if you have already missed a small mob, there is a high probability that the cultist will miss. In order to deal with Codsh, you need to have an accuracy value close to the second half of 200 to deal some damage. For reference, the Solar Battle Talisman, which can be purchased with a major badge, increases PVE Accuracy by 2 and Defense by 2 for 10 minutes when used, so if you miss, borrow the power of a consumable item to help raise your Accuracy.

Catch the Blind Cultist to deal with Codsh

Codsh had 20 lines of health. When HP reaches 16 and 11 lines, small mobs are summoned. As in Goel, deal with only some of the small mobs that attack you, then focus on hunting the boss. Codsh has wide-area skills and high damage, causing the most deaths. If you die, you can shorten the arrival time by riding the typhoon shown on the minimap. If you go straight after death, a typhoon will appear on the right and at the front end, and you can arrive earlier by taking the typhoon at the front end.

The core of a guild dungeon requires a certain amount of conditions, such as a large number of participants and most of the participants having an accuracy value close to 300. If the conditions are not met, you can clear up to the second boss Goel, but you may have to give up halfway because there is no damage to Codsh.

Even if you fail to defeat Codsh, various rewards are provided for each boss.

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