Diablo 4 Diablo 4 Raiders Traps Stream Rogue Teaching Super Damage and Easy to Form|One of the masterpiece games in June “Diablo 4” Diablo 4 will be officially launched tomorrow, although players who pre-ordered the deluxe version have already At a crazy speed, I believe that more people will join the normal version of the team recently. The “Hong Kong 01” technology plaything channel provides the game’s powerful genre “Trap Rogue” teaching, which has super damage and is easy to form.
Trap Flow Rogue Unlimited Death Toxic Trap Damage Explosion
Trap flow is one of the mainstream gameplays of Grand Theft Auto, which is characterized bySuper high group damage and single damage is also goodbut there are some requirements for the order of operation and skill use.
The core gameplay of trap flow isUse the passive skill “Serial Trap”using lucky triggers to reduce the cooldown of the high-damage and monster-gathering special skill “Death Trap”.After the initial formation, it can even play death traps in a row without cooling. But this genre requires the use of skills later in the skill tree, and generally starts at level 35-40 to take shape.
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Watch out for the lucky trigger of Chain TrapsIt must be activated by causing direct damage to the enemy “affected by the trap skill”so it usually cooperates with the “venomous trap” with a long effective time to increase the chance of lucky triggering.
How to launch a large number of lucky triggers to achieve the effect of reducing or even resetting the death trap, the key is how to hit the most number of attacks on the enemies affected by the trap, and use the number of judgments to wash out the lucky triggers.generallyIt is recommended to use piercing shot with shadow infusionto achieve this effect:Because the penetrating shot after shadow infusion can add shadow to all the enemies hit, and then hit the infection, and then the infected enemy will explode after being killed, and it can damage the group of enemies many times in one breath.
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Combined with the above passive skills “Alchemist’s Luck” (non-physical damage can trigger lucky triggers) and “Reinvigorate” (every 100 energy consumed increases the chance of lucky triggers), multiple lucky triggers can be generated to greatly reduce the cooldown of death traps , if you are lucky (or equipped enough)A single piercing shot will fully cool down the death trap and make it reusable, very exaggerated. The passive skills “Enhanced Nick Tracking”, “Catastrophe Follow-up” and “Swallowing Shadows” can ensure the energy required for piercing shots.
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Of course, if you don’t need to shoot through, you can use the return blade or the arrow screen, but generally speaking, the penetrating shot is more stable. If you are afraid that the single-target damage will not be enough when facing the boss, you can also consider clicking 1 point of continuous shooting or using equipment with a continuous shooting skill level +1 to switch to use when facing the boss.As for basic attackBasically any genre of rogues use “piercing throwing knife”It’s too inconvenient to have both slowness and vulnerability in one move.
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In terms of specialization, combos can be selected in the early stage, becauseCombo 3’s piercing shot comes with a 30% lucky trigger, which is relatively stable; but level 30 open specialization“Ready to go” can reset the CD of other skills through death traps, can play more poisonous traps, but also can play more shadow infusion ie more lucky triggers and energy, making the cycle smoother. Since the proficiency can be switched at any time, players can try which one is more suitable for them. The reporter personally recommends “ready to go”.
The actual combat operation is not too difficult, but the skill sequence needs some practice. First use shadow infusion, then use stealth or rush to enter the middle of the monster group, put down the poisonous trap, use basic attack or penetrating shooting to explain stealth + launch trap, then cast death trap + penetrating shooting to use up energy in bursts to play luck Trigger to reduce the cooldown of Death Trap. If you choose to be ready to go, other skills will cool down immediately after casting Death Trap, and then use Shadow Infusion + Invisibility/Dash + Poison Trap after the energy is used up, and repeat the above cycle.
Trap Stream Rogue Demonstration Video:
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Low equipment requirements, easy land reclamation, specific essence/power scriptures are better
Generally speaking, the trap flow can be effective only by clicking the required skill combination.Can be shaped without specific equipment, very friendly to land reclamation. But if you get the equipment with the following essences (of course you can also use the power scripture), the performance can be improved to a higher level:
Raider Attack Essence:
The effect is that the use of the poisonous trap will not reveal itself after the invisibility is cast, and 4 traps can be placed in a row. With this essence, the output method can become invisible first -> put 4 poisonous traps -> attack once to reveal + activate poisonous traps -> use death trap to reset cooldown -> then invisible and put 4 poisonous traps; it can become 8 consecutive poisonous traps The trap, the damage breaks through the sky.but remember the point isAfter placing the poisonous trap invisibly, it first reveals itself with basic attack or piercing shotthe Death Trap is used after the Toxic Trap is triggered; becauseIf the death trap is used directly in the invisible state, the cooldown cannot be reset by the death trap because the poisonous trap has not been triggered and has not entered the cooldown time(If the specialization is not selected to be ready to go, then don’t worry about it). The performance of trap-style Rogue with this essence will be greatly improved; of course, it is not impossible to play without it, and you can use smoke bombs, spike claws or dash instead, which also have good effects.
Skill Shooting Essence: It can make the piercing shot split into two extra arrows when it hits an enemy, and it can split multiple times when it hits multiple enemies. With it, the number of range attacks and lucky triggers will be greatly increased.
Essence of Arrow Storm: Luck triggers to generate arrow rain attack, because the trap flow has a high luck trigger rate, can be activated frequently, and the damage is very considerable.
Essence of Siphon Diet: When hitting vulnerable enemies with core skills, red water will be generated according to lucky triggers. Since Rogue has almost no defensive skills and relies heavily on red water, this essence can make up for it.
Essence of Greed: Killing Vulnerable Enemies restores energy, allowing for more piercing shots and more Lucky procs as well as Reinvigorated and Ready.
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