The studio’s original idea to finish Mass Effect 3 wasn’t the best (even…), and that’s why the developers at BioWare got extra work…
People Make Games with a new documentary applied. In this more, a developer at BioWare then shared his experiences that he had experienced for nine and a half years. Many received hateful messages and death threats, while others spoke that they had no knowledge until the end of the development that the Mass Effect 3 how does it end at all! Behind the whole scandal was Casey Hudson, then director of the Mass Effect series, who told Game Informer that there would be no traditional (e.g. A, B, or C) ending in the game…
But it was. The players ’decisions had minimal impact on just one of the three finishes, and the whole thing was behind the decision made at the very end of the game. The scenes were mostly the same, and the exception was only in the color of the Citadel explosion. And this, by definition, became so divisive that developers who were no longer working there at the time also spoke out about the scandalously neglected completion. (Attempted to fix this with Extended Cut DLC…)
John Ebenger, the scene designer for the movie scenes (he left BioWare in 2017), said the team didn’t have much insight into what the completion of Mass Effect 3 would look like. His colleague, Zachariah Scott, said the same thing, but he added that there was originally a version that was “completely different at every level”. Gameplay designer Manveer Heir admitted he can’t even count how many hateful messages he received, while Marc-Antoine Matton highlighted that the female developers were even worse off.
BioWare filed her waist after a petition. In this, they demanded the completion of Mass Effect 3, and they also worked overtime, but decided to fabricate a new ending to the game. Many developers said this spoiled the morale of the studio because many believed they could finally relax after the game was released… but it didn’t. Immediately after the completion of the Extended Cut DLC, they had to sit on Dragon Age: Inquisition, which caused many people to receive therapeutic treatment…
Source: PSL
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