The developers of the diabloid Grim Dawn from the studio Crate Entertainment announced the release of a major update 1.2.0.0 for their game. You will find improved leveling, improved difficulty skips, new special abilities, a special evasion ability and much, much more.
Key points:
The balance of the “normal” and “elite” difficulty levels has changed. A new basic evasion skill has been added. Mana and health potions have been removed from the game, but the potion-making skill has been added. Switchable skills work automatically. They don’t have to be kept on the skill panel. We’ve added effects for the drop of legendary items and the appearance of rare monsters – now you won’t miss them. You can turn off fog and time of day changes. Balance edits to skills, monsters, etc.
The full list of changes can be read on the forum games.
But I wonder when the developers will start talking about Grim Dawn 2, which was announced several years ago?
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