E-sports have been growing for years and are becoming more and more professional. The best example is League of Legends, which set a record for viewers in 2019 and hosted a world championship in 2020 despite Corona. But not every game is so successful. What is LoL different?
This is the situation: E-sports has become a huge market and continues to grow:
According to Statista Around 223 million people enthusiastically watched esports in 2020, while another 272 million tuned in irregularly.
Sales related to esports rose 15.7% to $ 1.1 billion in 2020. The prognosis is increasing (via Newzoo). This is also due to the fact that more and more online games are holding tournaments and winning sponsors and advertisers for them.
The biggest games in terms of viewership and prize money are LoL, DOTA 2 and Fortnite. But they differ very clearly in their style and the implementation of their tournaments.
While LoL has grown with esports and became more and more professional, Fortnite in particular tried to push the tournaments by offering high prize money. Also with DOTA 2, the prize money in relation to the number of spectators and the structure of the tournaments is significantly higher than with LoL.
But more money doesn’t necessarily mean more success. Fortnite has recently received criticism from professionals who are concerned about esports. We at MeinMMO therefore look at how LoL deals with e-sports and what makes it different from the competition.
LoL dominates with audience and event character
How is the situation at LoL? League of Legends has a well-organized professional scene. There are clear leagues in different regions that are played in spring and summer. These leagues take place offline, so that the teams meet on site and play against each other (due to Corona, however, everything is currently being played online).
The best teams from each region are then sent to a World Cup in the fall. The strongest team in the world is determined there.
The huge events are sponsored by well-known brands such as MasterCard, Bose, Mercedes, Red Bull and KIA. Even skins and merchandise were implemented with the luxury brand Louis Vuitton. The whole structure is reminiscent of professional sport, where sponsors also play an important role.
What are the audience numbers at LoL? In 2019, almost 4 million people watched the Worlds semi-finals at the same time. The viewers from China and from certain smaller platforms are still excluded. If you factor them in, the numbers get even bigger:
The 2020 finals are said to have 45.95 million people at the top watched at the same time (via Sportsvideo.org). For comparison: The Super Bowl 2019 was watched by around 160 million people at the top (via Statista).
In total, more than 1 billion hours of LoL were watched live during Worlds 2020. The recordings were not included.
But the general league operation is already attracting massive numbers of spectators. An average of 231,000 people watched the first LEC weekend from January 22nd to 24th. That was a new record for the European league.
LoL succeeds where many other games fail – successful spin-offs
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LoL tournaments impress with their event character: Another special feature of League of Legends is the event character in tournaments.
Apart from 2020, the world championship filled huge halls and offered not only exciting matches, but something special every year.
In 2014 the band Imagine Dragons performed with their song Warriors. In 2018, Riot Games brought the virtual band K / DA to life on stage. The opening ceremonies of LoL Worlds are a bit like the halftime shows that are held at the Super Bowl.