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Left 4 Dead was ‘so broken no one wanted to touch it’

Reasons for standalone Left 4 Dead 2.

Left 4 Dead was released in 2008, and already in 2009 we got Left 4 Dead 2. It was different Valve times then, when we got two games in the same series in the space of a year. From time to time, however, some anger was directed at Valve for abandoning so quickly Left 4 Dead instead of supporting it. However, there was one reason: first Left 4 Dead was “so broken that no one wanted to touch it”. This according to Valve legend Chet Faliszek. He tells the Game Developer that the game was more broken than people thought.

I don’t think outsiders can understand how broken the Left 4 Dead engine was. It loaded each map two or three times in the background.

And trying to fix the problem ended up with player characters randomly disappearing. Valve preferred not to get involved Left 4 Dead, which in itself caused ripples on the water. Instead of releasing the content as dlc or updates (which in many ways would have been logical), they chose to make a second one. Valve also didn’t see the possibility of far-reaching mod support for the first time Left 4 Dead.

In the end, we can state that it went quite well for Left 4 Dead 2.

Valve then kept the reasons for the sudden second place to themselves. Faliszek simply didn’t want to downplay the toil one meant for the entire team, preferring to let the fans direct their anger at him.

When people make sacrifices to complete a game, you don’t really want to say there were problems with it… To show my appreciation, I’d rather see someone mad at me for thinking it was my idea.

2023-11-24 19:12:00
#Left #Dead #broken #wanted #touch

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