Microsoft It is going through a tough internal crisis that has led to layoffs, but this in turn has reached Xbox. The company seems to also face problems in 343 Industries y Bethesda.
The studios that created the recent Halo Infinite and Deathloop have also had massive layoffs, now that Starfield is about to be released; although I could see another delay.
It’s not entirely clear yet, though, and Microsoft could reveal these and other release dates for Redfall, Forza Motorsport 8, and Minecraft Legends at this month’s Developer Direct.
Starfield – Into the Starfield: The Infinite Quest
According to comment Bloomberg, la xbox creator said on Wednesday the 18th to be making layoffs to reduce costs in the middle of a broader economic slowdown.
some people in Bethesda Game Studios y 343 Industries They have also been affected by these decisions, according to sources familiar with this matter.
Some of the workers who have lost their jobs were veterans who had been with Xbox for more than a decade, said some people who preferred not to be named because they were not authorized to speak.
According to Explain Jason Schreier himself via Twitter Microsoft won’t share specific numbersbut it has given 343 Industries a blow with a hiring freeze and many contractor casualties.
The Windows logo is pushed aside in the company
Schreier himself claims that Satya Nadella as CEO of Microsoft he earned $54.95 million in total compensation last year.
And to that we add that Joe Staten -who joined 343i in 2020 to lead halo infinite– leave the studio reincorporarse a Xbox Publishing; according to Bloomberg sources.
Everything seems to indicate that the current Halo campaign developer they have given him good, the head of the studio Pierre Hintze said in an email: “”We have made the difficult decision to restructure elements in our team, which means the elimination of some positions“.
All this comes exactly one year after Microsoft’s announcement to buy Activision Blizzard, but after all these months things are looking darker; especially for the EU.
In the midst of all this Patrick Wren -former Halo developer and now at Respawn’s Jedi Survivor- He said by Twitter: “The layoffs at 343 shouldn’t have happened and Halo Infinite should be in better shape.
The reason for both is the incompetence of the top management during development, which has caused enormous stress on those who work hard to make Halo the best it can be.“.
To which he adds: “The people I worked with on a day-to-day basis were passionate about Halo and wanted to do something great for the fans. Helped get a better Halo and got fired for it“.
We hope that Microsoft layoffs affecting 343 Industries and Starfield be supported in the best possible way and can find their place in other ports.