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Latest Developments in Wine, Linux, Nvidia, Mesa, and Apple Game Porting Toolkit

Development version of Wine 8.10

There is not much new in Wine 8.10. The creators managed to improve the behavior of the mouse cursor, all transitions from Portable Executable to Unix now go through the syscall interface, added support for virtual memory placeholders and updated locales and time zones.

13 errors have been corrected, when the oldest waited almost a day for exactly 14 years, the youngest then 2 days. The details are available in the announcement on the project homepage.

Ongoing work on scheduler for hybrid CPUs

Even future versions of Linux 6.4 and 6.5 will bring further improvements to run on hybrid CPU architectures, however work continues and Intel has the second version of the current patcheswhich further improve the performance by tiny percent units, but at the same time, in some tests, reduce the performance roughly similarly.

So far, it is not possible to say with certainty where the ultimate limit of optimization lies, only that Intel has dug everything up again and is apparently trying to make some major change for the better (which may be partly related to the slowly approaching arrival of the Meteor Lake generation in notebooks).

Nvidia 545 drivers will offer Vulkan with Prime on Wayland

We will have to wait for version 545 of the Nvidia graphics driver for some time, but there is already information that Nvidia will offer support for running applications and games using the Vulkan API through Prime and at the same time on Wayland.

At the same time, Prime offloading is currently not supported at all by Nvidia in combination with Vulkan and Wayland. Since the next version of the Nvidia 535 driver is already in the beta stage, the novelty does not appear until issue 545.

Mesa 23.1.2 partial update fixes VKD3D-Proton on both Intel and RADV

The next partial release of the Mesa pack is here at the promised time. Eric Engestrom released a version Mesa 23.1.2which, among other things, brings fixes backported to this series from the Mesa 23.2-devel development version (this version will not appear until the third quarter), from the last two weeks.

These include, for example, a fix for Wolfenstein II crashing when vertical sync turned off and running on Wayland, a number of fixes to the RADV Vulkan driver (including some related to Vulkan Video), raising the minimum version of Rust to 1.60 for Rusticl, various fixes in the Zink / OpenGL-on-Vulkan driver or in the software implementation of Vulkan (Lavapipe project). Intel ANV and HasVK drivers have also been improved to run with VKD3D-Proton.

The Apple Game Porting Toolkit builds on CrossOver, i.e. de facto on Wine

At its recent WWDC23 event, Apple introduced a new software package for running especially Windows games on macOS. Game Porting Toolkit how to informs the CodeWeavers companybuilds on CrossOver, i.e. the commercial implementation of Wine.

Considering the good functionality of Windows games within Steam on Linux, it can therefore be assumed that the ability of macOS to run Windows games will improve considerably, and therefore perhaps Whoopi Goldberg she won’t rant about Diablo IV not running on her Mac.

https://www.youtube.com/watch?v=m9ctEqP5e0Y

2023-06-10 22:01:59
#Apple #Game #Porting #Toolkit #builds #Wine #version #Root.cz

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