Home » today » News » Job offer NARRATIVE DESIGNER (M/F/NB) in VILLEURBANNE 69100 AFJV-ECEP1088-23469

Job offer NARRATIVE DESIGNER (M/F/NB) in VILLEURBANNE 69100 AFJV-ECEP1088-23469

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job description

Passtech Games is looking for a Narrative Designer on CDD to join our team during the production phase of our latest announced game RAVENSWATCH. RAVENSWATCH is a topdown co-op roguelite action game in a universe inspired by tales and legends, revisited in the style of dark fantasy.

Our human-sized team will allow you to join a project where your work will be directly highlighted and where you can progress and exchange around passionate and experienced people. The team being made up of about fifteen people, you will be in direct collaboration with the Lead Game Designer, the Level Designer and the Producer. Your role will be to:
Develop the storytelling systems and narrative flow of the game
Detail the narrative frameworks and any staging
Develop the bible, the universe and the lore of the game
Write drafts of texts, dialogues, biographies, barks, etc. (in French and/or English)
Participate and/or direct the actors during the VO dubbing recording sessions
Implement voiceovers, texts and localization in the game engine (OEngine, proprietary engine).

The scale of our productions allows easy dialogue between the different members of the studio: everyone’s opinions are precious! We value a healthy and inclusive work environment so that we can develop our games in the best possible conditions. This position is to be filled face-to-face in our premises located in Villeurbanne (69), a stone’s throw from the center of Gratte-Ciel.

job description

Passtech Games is looking for a Narrative Designer on CDD to join our team during the production phase of our latest announced game RAVENSWATCH. RAVENSWATCH is a topdown co-op roguelite action game in a universe inspired by tales and legends, revisited in the style of dark fantasy.

Our human-sized team will allow you to join a project where your work will be directly highlighted and where you can progress and exchange around passionate and experienced people. The team being made up of about fifteen people, you will be in direct collaboration with the Lead Game Designer, the Level Designer and the Producer. Your role will be to:
Develop the storytelling systems and narrative flow of the game
Detail the narrative frameworks and any staging
Develop the bible, the universe and the lore of the game
Write drafts of texts, dialogues, biographies, barks, etc. (in French and/or English)
Participate and/or direct the actors during the VO dubbing recording sessions
Implement voiceovers, texts and localization in the game engine (OEngine, proprietary engine).

The scale of our productions allows easy dialogue between the different members of the studio: everyone’s opinions are precious! We value a healthy and inclusive work environment so that we can develop our games in the best possible conditions. This position is to be filled face-to-face in our premises located in Villeurbanne (69), a stone’s throw from the center of Gratte-Ciel.

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