This job offer is provided by Pôle emploi DescriptionJob description: The Lighting Artist designs and produces high quality lighting for a real-time game. Its role will be key in creating atmospheres but also in the accessibility of the final product. Aware of real-time lighting methods (PBR) but also of production requirements, he will explain himself in this context. Main missions: * To translate the intentions of the artistic direction and the game design on the choices of “Lightning” * To control the quality of the lighting and to make the necessary improvements * To incorporate and follow the technical constraints as well as to appropriate the tools of Ubisoft * Communicate with other trades (animators, level artists, level designer, etc.) in order to ensure that their needs are properly taken into account and an effective approach to lighting Participate in the efforts of debugging the final product
DESIRED PROFILE
Experience
Knowledge and know-how
Formations
Language
Source: Pole emploi (https://www.pole-emploi.fr)-