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screenshot: skin test
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Despite being one of the most iconic moments in video game history, it was only a matter of time before fast racers figured out a way to get around their beloved ladder-climbing sequences in Metal Gear Solid 3: Snake Eater fully. How exciting.
Brazilian sprinter Abel shared a video this morning showing how a complex set of inputs can be used to move the snake up the ladder in the modified version. Metal Gear Solid 3 Without any interference in climbing. This newly discovered technology is derived from “food symbol“Abel bug found years ago opened up the possibility to skip boss fights at the time.
Shortly after uploading today’s video, Abel . introduced Step by step instructions About how to recreate the skip. Everything is Greek to me, but when done right the Snake will turn out to be a T and the camera will shoot up, saving a lot of time compared to climbing the ladder the way Hideo Kojima intended.
However, Apel notes that this is currently only useful in multiple sectors Metal Gear Solid 3 speedrun as opposed to continuous because the error is inconsistent. It can also crash your game, so be careful if you try this yourself.
It was originally run in a simulator, mate hard kalkmetaal speedrunner Hau5test showed that you can also skip stairs On real PlayStation 3 devices† He she It may not even require a hard reset listed in the instructions, making it applicable for one-piece world record attempts.
It’s been a while since I played Metal Gear Solid 3However, the order in which the snake climbs an abnormally high ladder remains maximumcall moment. It comes almost right after you defeat one of the game’s strange bosses, giving you a quiet moment to reflect on Snake’s mission thus far. And who can forget Cynthia HarrellAcapella delivery of embellished eat snakes The theme of the song begins to break the monotony? Just aces everywhere.
Sprinting is a funny thing. while it’s hard Metal Gear Solid 3: Snake Eater Climbing the ladder is considered by fans to be one of the pivotal technical moments, people looking for ways to complete the game as quickly as possible view the same sequence as a frustrating obstacle between them and their goals. As someone who doesn’t belong to either camp, I’m happy to drop by.
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