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Image tearing in Assassin’s Creed Valhalla on Xbox Series X

Tearing on TVs without VRR.

  • Assassin’s Creed Valhalla on Xbox Series X features tearing
  • The error does not appear on TVs with VRR

Players inform about further problems with Assassin’s Creed Valhalla. It turns out that on Xbox Series X and TVs without VRR (variable refresh rate) there is a so-called tearing, that is ?? tearing ?? image.

Troubles they report Reddit forum users among others. Internet users claim that during the game they experience the mentioned tearingu – jerks when the screen shows an image not from one, but two frames.

On the problem with ?? tearing ?? The editorial office of Eurogamer.pl also came across the picture. For now, however, it is not clear whether the phenomenon only occurs on the Xbox Series X or whether it also appears on the PlayStation 5.

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Our colleague from the British Digital Foundry – John Linneman – argues on Twitter that the error is eliminated by televisions with a maximum image refresh rate of 120 Hz and VRR support.

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It should be mentioned, however, that the variable refreshing image requires a device with an HDMI 2.1 connector to work (although on some models HDMI 2.0 is enough). Displays with similar parameters and functions are currently quite expensive.

Tearing in Assassin’s Creed Valhalla on Xbox Series X, this is most likely a game bug. It is possible that Ubisoft will solve the problem in one of the future production updates.

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