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How the Metaverse is Breaking Geographical Barriers and Promoting Inclusivity and Collaboration

How the metaverse can help break geographical barriers to make way for experiences that can feel more real and closer regardless of the distance, and the possibility for anyone to collaborate with projects to make it an inclusive and diverse space were some of the ideas. and concepts that Glenda Michel, Meta’s public policy manager, shared yesterday with a group of young people.

The executive of the technology giant, to which Facebook, Instagram and WhatsApp belong, was one of the speakers at yesterday’s i6 Technology and Innovation Congress, which is taking place at the Siglo XXI Convention Center.

Glenda Michel spoke about “Diversity and inclusion in AI and the metaverse.”

He began by explaining that the metaverse is made up of interconnected digital spaces, which allow us to do things that cannot be done in the physical world and connect in a deeper way.

He stressed that the metaverse is not just an augmented reality, but that much more can be done there. He cited as an example that you can learn about the planets and the universe in general by “touching” the stars or by experiencing walking through the streets of the city of a civilization.

in art

He pointed out that in the field of creators, AI can be incorporated to promote collaborative work.

He explained that it is possible to process data and review trends in seconds in the arts in order to know how to develop the next work. It is not about doing what the AI ​​says, but only taking inspiration from it, clarified the executive, who also highlighted that it can be a very useful tool for generating audio, text and video files.

All of this, he noted, would mean that if before it took the artist five months to make a piece, he could now make three or four in the same time, by streamlining the research processes.

He showed some examples of the use of AI, such as that of Taryn Southern, who made the first album produced and composed with artificial intelligence, and the conception of an abstract painting with this tool by Sofía Crespo.

Michel emphasized that the metaverse offers interesting opportunities to feel like you are in a place. He talked about how galleries can generate virtual exhibitions and performances so that the viewer creates themselves there, which will create global audiences.

He recalled that in the months of confinement due to the Covid-19 pandemic, streaming shows were presented, such as plays, which at the end of the day was seeing something from a distance, when “in the metaverse we can be there.”

That also applies to concerts. An emerging artist would not have to rent a room to perform in front of 20 people, since the metaverse would give him the opportunity to spread his project and reach more people.

Other uses

He pointed out that entrepreneurs have thousands of opportunities in AI, such as market research.

And with this technology you can choose an item from a furniture catalog and “put it” in the living room of the house to see if you really like it or the color and style suits you before buying it.

This is also possible with clothing and makeup, in such a way that the geographical barriers that previously existed are broken.

In education, the metaverse also has important applications, such as “learning by doing” thanks to technology.

She stressed that opportunities are not created alone, and that is why collaboration is needed, to weave projects, to be encouraged to do them, so that there is diversity and inclusion, which is why she invited women to explore AI.

He stated that to build the metaverse, people of different sexual orientations, values ​​and religions are required, as this is what allows us to understand other users.

She also referred to the importance of cognitive diversity, of ways of thinking, of opening gaps and eliminating biases that could exist in artificial intelligence, for which the technological contribution of women is necessary.— IRIS CEBALLOS ALVARADO

2023-09-28 08:52:47
#metaverse #entertainment

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