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How Cyberpunk 2077 works in version 1.05 on PlayStation and Xbox. The patch has increased resolution and stability

Criticism of the console version of the game continues. Lawsuits are being prepared against the company, shares are falling. Is the project really bad? Several demonstration videos have appeared on the network.

On the night from Friday to Saturday, patch 1.05 was released on consoles, which improved the state of the game.

Blogger ElAnalistaDeBits has uploaded a couple of videos comparing performance on consoles. The focus is on older models where the game suffered the most.

In the case of the PlayStation, the resolution has increased, which is noticeable on a regular PS4. The game can already show 1080p and the resolution is improved on average. As for the number of frames per second, at some moments they drop to about 20, but in general they increased. On PS4 Pro, it is usually 30 fps, but at certain times it drops a little. On PS5 – 60 fps, but sometimes drops to 55. The quality of shadows has been simplified, but the number of NPCs remains the same.

In the case of the Xbox, there are interesting improvements, especially on the weak Xbox One. On average, the number of frames per second has increased from 15 to 25, and now the game looks similar to the PS4 version. Fixed reflections, although the quality of lighting and shadows deteriorated The same is observed on the Xbox One X and Xbox Series S. However, the increase is significant.

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