Earlier than Hidetaka Miyazaki had video video games, the FromSoftware president was into tabletop RPGs and their quest and monster books. This ardour is clearly seen within the video games he designed, particularly Elden Ring, the place the map is just like Center-earth and Azeroth and the catacombs are just like these present in previous AD&D campaigns.
In a current interview, Miyazaki mentioned:
You may say that attempting to seize the enjoyment of previous board video games and books was one of many objectives when creating Elden Ring.
Regardless of Elden Ring’s higher accessibility to gamers, it nonetheless ignores many fashionable options similar to quest logs, reflecting Miyazaki’s private preferences in RPGs. He enjoys mapping the world and the enjoyment of exploration, which was an necessary a part of creating the Elden Ring.
When requested if Elden Ring might be thought-about his excellent fantasy RPG, Miyazaki replied:
Within the Elden Ring interview, I mentioned that I used to be nonetheless creating my finest fantasy RPG. And whereas Elden Ring is not fairly there but, it is fairly shut.
When requested what his splendid RPG can be, Miyazaki mentioned it was troublesome to reply with out revealing future plans. He expressed his need to take pleasure in his video games from a participant’s perspective with out realizing all of the secrets and techniques, and he wished another person to create his excellent recreation.
When jokingly requested if amnesia would assist him take pleasure in his video games, Miyazaki mentioned that his dream was to induce synthetic amnesia to benefit from the recreation he created. Nevertheless, in the long term, this isn’t the most effective concept.