In the latest video from a series of developer diaries, we learned that the return of the legendary Halo series will not go quite as planned this year either. Although the developers confirmed the release of the game before the end of the year, they also announced that the game will lack the opportunity to play a story campaign in co-op when released, and we will not get the popular “Forge” editor of multiplayer maps:
Join members of the #HaloInfinite team for a discussion on key takeaways from the recent Multiplayer Technical Preview, updates on the game’s overall development, and what to expect at launch.
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So this year only the single-player story campaign and the first season (free 2 play) of competitive multiplayer, which you could try out in a recent technical test, will be available. Co-op and Forge should arrive sometime next year. This in itself is not ideal, but at the same time with this announcement, an unofficial explanation appeared on social networks from an anonymous member of the development team, which seems credible and reveals, among other things, that there have been drastic changes to the campaign. According to him, it is possible that the campaign will not be as elaborate as the team would like for this reason, but allegedly the management will not allow them to postpone the whole game, the plot is happening: