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Halo Infinite developer understands criticism of multiplayer progression

Since the sudden release of the multiplayer beta earlier this month, there have been complaints among players about the Battle Pass, because, among other things, it takes too long to level up. In the meantime, 343 Industries has already released an update that changes certain parts, but Hook has on Twitter reported that he understands the criticism.

“Yes, I’m still playing Halo and I feel everyone’s pain in terms of progression. We’re going back to work this week and this is at the top of my list with the team.” It therefore seems that more adjustments will be made to the Battle Pass and the speed and way in which progress can be made in the near future.

Halo Infinite’s multiplayer launched on November 15 on Xbox consoles and PC and is free to play. The campaign will be released on December 8 and will include paid content, although it will also be on Game Pass.

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