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Growth of eSports worldwide and in Guatemala

Electronic sports, better known as ‘eSports’ have made the leap in quality in 2020, ceasing to be a taboo in several countries around the world.

Published in January 1, 2021-

No person could think that the videogames they would become the great industry that it is now, much less that esports competitions would professionalize to levels that go beyond industries such as film and music.

Only in Latin America, The estimated growth for this year is 57%, placing Mexico in 12th place in the world in terms of income generation. Central American countries are still far from that mark.

First final of the Fortnite World Cup, with USD 30 million at stake Photo: AFP

Staggering numbers from eSports

In 2019, the figure reached by this industry reached 1,100 million dollars, growing more than 25% in a single year. The increase in revenue was possible thanks to the advertising interest of media, television networks and projects such as Facebook Gaming to streamers of all the world.

As the name implies, esports (or eSports) are electronic sports that take place both on game consoles and on computers and mobile devices. There is a wide variety of video games of many types that are played around the world in professional competitions.

With the time the world is going through and the confinement of people, there are few industries that do not really have to do much to adapt to a digital world from a distance and esports is one of them.

It is true, most of the finals of premium events in the world are held in personBut not doing it like that and competing from a distance only requires a good internet connection for the participants, a streaming platform and the audience will be there by the millions.

The League of Legends final in 2015 was held at the Mercedes-Benz Arena in Berlin with a full house and in this video you can know a little about the size of the production and investment that a premium event entails.

The main video game developers Sports are Blizzard, Riot Games, EA Sports, and Epic Games. You may not recognize those names because they are the behind-the-scenes heroes that make games like League of Legends, Fortnite, FIFA, DOTA, or Hearthstone possible.

The fourth live auction and video game tournament will be held

Footballers invest in eSports

Today, eSports are no longer a global taboo, although in Central American countries, people still consider those who are dedicated to this “lazy”, but the reality is totally different.

Footballers of the stature of Sergio Agüero, Casemiro, Thibaut Courtois, Sergio Reguilón, among others, have entered the world of video games, thus increasing their heritage, games such as FIFA, Fortnite, League of Legends among others, enter this category.

In Guatemala, clubs such as Comunicaciones and Municipal already have professional eSports clubs that seek to grow little by little.

Foto: DUX Gaming

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