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“Graphics Card Performance Tested at Various Resolutions and Quality Settings for The Last of Us Part I PC Port”

As with previous mainstream graphics card tests, we grouped the measurement results according to screen resolution and graphics detail. In each of the three modes (1920 × 1080, 2560 × 1440, 3840 × 2160), the test was performed with low (Low profile), medium (Normal profile), and high (Ultra profile) quality settings.


If any graphics card is missing from the diagram at a certain resolution, then this means that a) at higher graphics quality, the device already provides an average frame rate of 60 FPS and above; b) the device did not reach 30 FPS at this combination of resolution and detail. Thus, for each video card, a range of settings is determined between “barely pulling” and “reducing the quality is not required”.

#1920 × 1080

Although The Last of Us Part I is an old game, the first tests show that its PC port has rather strict requirements for hardware. The latest generation of graphics cards have no problems in 1080p mode (they all reach frame rates above 120 FPS), but only for the reason that NVIDIA and AMD have not yet released new models in the middle and lower performance ranges. Among the devices of the previous generation, to play with a comfortable frame rate of 60 FPS, you will need at least a GeForce RTX 3060 or Radeon RX 6700 XT, and of all the representatives of the previous series, only top and pre-top models coped with this task, starting with the GeForce RTX 2080 and Radeon RX 5700 XT.

Compromise frame rates above 30, but below 60 FPS, are developed by devices such as the GeForce RTX 3050, GeForce RTX 2060, Radeon RX 6600 and Radeon RX 5500 XT. As for Intel accelerators, even the flagship model, the Arc A770 with 16 GB of VRAM, did not reach the 60 FPS border.

Luckily, going from high to medium graphics settings drastically reduces the load on the GPU. Among the “green” video cards, the frame rate of 60 FPS and above is now provided by the GeForce RTX 3050 and GeForce RTX 2060, and among the “red” ones, the Radeon RX 5700 and Radeon RX 6600. The Intel Arc A750 and A770 also satisfy the criteria for a comfortable game. And devices like the Radeon RX 5500 XT and Radeon RX 6500 XT open up the 30-60 FPS speed range.

Due to the fact that we limited the list of test participants to three generations of video cards, only a few devices required graphics quality to be reduced to the lowest level. The Radeon RX 5500 XT stuck above 60 FPS, while the Radeon RX 6500 XT and Intel Arc A380 stuck between 30 and 60.

#2560 × 1440

At 1440p, all new wave devices still guarantee frame rates well above 60 FPS. But among the representatives of the 30th series of NVIDIA and the 6000th series from AMD, the basic version of the GeForce RTX 3080 and Radeon RX 6800 demonstrated the required minimum performance. What can we say about accelerators one more generation older: the only model, the GeForce RTX 2080 Ti, held a high position . Compromise frame rates above 30, but below 60 FPS in 1440p mode are typical for current mid-range graphics cards (GeForce RTX 3060 Ti and Radeon RX 6600), their older counterparts (GeForce RTX 2060 SUPER and Radeon RX 5700), as well as Intel Arc A770 .

Approximately the same equipment allows you to count on a comfortable game with average graphics quality: GeForce RTX 3060 and RTX 2070 SUPER under the “green” brand, Radeon RX 5700 XT and RX 6600 XT – under the “red” brand. The bottom places in the range from 30 to 60 FPS were taken by the Radeon RX 5500 XT, Radeon RX 6600, the younger models of the two NVIDIA series (GeForce RTX 2060 and RTX 3050) and the Intel Arc A750.

Arc A750, GeForce RTX 2060, Radeon RX 6600, and Radeon RX 5700 hit the 60 FPS mark at low image quality. Finally, the GeForce RTX 3050, Radeon RX 6500 XT, and Radeon RX 5500 XT meet the minimum system requirements.

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