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God of War developers Ragnarok explained the game’s five difficulty modes

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Studio Santa Monica has provided some information on God of War Ragnarok difficulty modes in the Discord Q&A section. Unlike 2018’s God of War, the game has five difficulty modes, with the new addition being a cross between a story mode and a balanced mode. Recall that the previous episode was accompanied by the modes “Give me a story”, “Give me a balanced experience”, “Give me a challenge” and “Give me God of War”.

God of War Ragnarok difficulty modes have been changed.

God of War Ragnarok has the following difficulty modes:

  • give me a story
  • give me mercy
  • give me balance
  • Don’t give me pity
  • Give me the god of war

While “Give Me No Mercy” is similar to God of War 2018’s “Give Me Challenge”, “Give Me Mercy” – the new mode – should be more forgiving than Balance mode, as enemies won’t attack players as often. The developers have made some changes to this mode that help players manage camera angles so they don’t have to worry about enemies attacking them from different angles.

In general, the higher difficulty levels have been changed to make enemies smarter and “smarter”. This time around, players will be able to disable Give Me God of War if they find the mode too difficult. However, they won’t be able to go back to him if they change their minds.

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