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Games to Watch in 2025: Clair Obscur & More RPGs

A⁢ New Era of Turn-Based ‌RPGs: Clair Obscur: Expedition 33

The 1990s saw the rise of turn-based RPGs to phenomenal popularity. Games like Pokémon adn the multi-million-selling Final Fantasy series⁤ captivated players with⁤ their strategic combat and engaging narratives. However, the turn of the millennium brought shifts ⁤in ‌the gaming landscape. ⁤The rise of Western-developed games and⁣ increased⁤ computing power​ led to a decline in the popularity of traditional Japanese-style turn-based⁤ RPGs.

But a new wave is emerging. Guillaume​ Broche, CEO of sandfall Interactive⁢ and creative​ director of Clair Obscur:⁣ Expedition‍ 33, aims to⁣ revitalize the genre. “What Final Fantasy‌ was doing before –‌ a more realistic, grounded ‌take on the turn-based genre – now, nobody is doing that. And that’s where ​we want to be,” ‌Broche ⁣explains. He ⁢cites 2007’s Lost Odyssey as the last truly high-budget turn-based RPG,fueling ‌his ambition to push ‌the genre forward.

the result is Clair Obscur:‌ Expedition 33,an enterprising title inspired by France’s Belle Époque and ⁤Surrealist art movements. The game features a visually stunning world, transporting players from‍ an underwater kingdom reminiscent of The Little Mermaid ‌to grand gothic mansions. But it’s not just the aesthetics that set it ​apart.

Broche acknowledges the⁢ need for innovation: ⁣ “I’m ⁢a bit‌ burned out on turn-based⁣ RPGs,because I’ve just played far too many,” he admits.‍ “So for players like me, we wanted ‌to make sure the turn-based‌ battles feel more interactive and different, requiring skill and offering something ⁣fresh.” This is‌ achieved through ​fast-paced⁢ combat that incorporates real-time elements.

Clair Obscur: Expedition 33 ⁢Screenshot
shimmers‌ with a dreamlike quality⁢ …‌ Clair ⁢Obscur: Expedition 33. (Image: Sandfall Interactive)

players engage in timed button presses​ for attacks, perform real-time dodges ⁣and parries to recover health and launch counterattacks, and even utilize jumps to​ add a dynamic layer to the ​combat. Broche emphasizes the⁣ game’s artistic vision: “The belle époque and art deco‍ aspects are really present throughout,” he says, “from ⁣the ⁤costumes to the decor and the environments. We wanted⁤ to ‌push that aesthetic‍ as deep as⁤ we could into every aspect ​of the game.”

The narrative centers on‌ an expedition crew facing a grim deadline: only ⁣one year left to live.Each year, a mysterious​ painter marks a distant tower⁣ with​ a new number, and everyone of that age vanishes.‍ The⁢ party embarks on a ‍quest to find‌ and confront the⁣ painter, uncovering the remnants of previous, failed expeditions along the way.

While details remain⁤ scarce, Clair⁣ Obscur: Expedition 33 promises a unique blend of classic turn-based‌ strategy⁢ and modern gameplay mechanics, wrapped in ⁢a visually captivating⁢ world.⁣ Its innovative approach to combat and rich artistic style suggest a potential ⁤resurgence for the turn-based RPG genre ‍in the US market.

Steam offers several turn-based RPG bundles and curated lists ​for players interested in exploring the genre further. One ⁢bundle ‍ offers ⁣a⁣ variety of titles⁢ at a discounted ​price, while a Steam​ curator ⁢focuses​ on tactical RPGs similar ⁣to popular ‍titles like XCOM,‍ Battle Brothers, and Darkest Dungeon. ‌ Another⁤ game, The ​Adventurers, is ‌also ⁤available on Steam.

Indie Game “Clair Obscur: Expedition​ 33” Breaks the JRPG Mold

The gaming world ⁤is ​buzzing ‌about “Clair‌ Obscur: Expedition 33,” an⁢ upcoming indie⁤ role-playing game‍ (JRPG) that’s defying expectations. Developed by a team of‍ just 30 people, this title promises a departure from⁤ the nostalgic charm of‌ recent releases, opting rather for a darker,‌ more mature experience.

In​ a recent interview, developer Broche ⁣shed light‌ on the game’s unique vision. ‌⁢ “The story, the writing, the⁢ characters we have developed ‍are darker than traditional JRPGs,”‌ Broche stated.⁢ He went on⁢ to differentiate “Clair Obscur” from other recent titles,⁢ saying, “[Games such as] ​ Sea of Stars and⁤ Octopath Traveler‌ are​ what I would call love letters, because they’re reminiscent of old⁤ times. We ⁢don’t ⁢consider‍ ourselves a love letter at​ all. Obviously we take inspiration, but in terms of ​art style, presentation and gameplay ‍we take a different‍ approach.”

Clair ⁤Obscur: Expedition 33 Screenshot
A screenshot from clair Obscur: Expedition 33 showcasing its unique art style.

The game’s high-fidelity ‌graphics and somber tone draw⁤ comparisons‍ to the critically acclaimed ⁤”Lost Odyssey,” a remarkable ⁣achievement for such a small development team. While ⁤some early preview ⁣footage has left viewers with unanswered questions, the overall aesthetic and dynamism are ‌undeniably captivating. ⁤The intriguing cutscenes,⁤ though currently opaque, hint at a compelling narrative.

The ambitious project is already generating ⁤notable ⁢excitement within the gaming community.Its ⁣departure ⁣from⁤ the typical JRPG formula, ⁢coupled ‌with its impressive visuals, positions “Clair Obscur: Expedition 33” ​as a title‍ to watch closely.For ‌fans of the genre seeking something beyond the usual‌ nostalgic fare, this game promises a​ refreshing and perhaps groundbreaking experience.

While specific release dates haven’t been⁣ announced, ‌ the developers’ commitment to a darker, more mature narrative sets “Clair‌ Obscur: Expedition ⁤33” apart in a crowded ‌market. Its success could signal⁣ a shift in ‌the JRPG landscape, potentially influencing ⁣future titles to explore more complex themes ​and⁤ darker storylines.

A New Era for ⁢JRPGs?

The success of “Clair Obscur: Expedition 33” could indicate a growing demand for ⁣more ‍mature and nuanced storytelling in the JRPG genre. this shift mirrors similar trends‌ in ‍other ‍entertainment mediums, where audiences are⁣ increasingly seeking complex‌ narratives and⁤ darker themes. The game’s ⁤unique approach‍ could pave ⁤the way for‌ future developers to ‍experiment with different ​styles and storytelling ​techniques, ultimately enriching the JRPG experience for players​ worldwide.

A trailer ⁤for Clair Obscur: Expedition 33.

A New Era of Turn-Based⁤ RPGs: this French Team Aims to Revitalize the Genre





this virtual roundtable ⁣will delve into the exciting world of Clair Obscur: Expedition ⁤33, an indie role-playing game promising a fresh take ​on ‍a classic genre.



Introduction:



Turn-based RPGs have⁤ experienced a resurgence in recent years, harkening back to a ‌golden age with titles like Final Fantasy ​and Pokémon. Though, the genre is ⁤ready for a shakeup.⁢ Enter Clair Obscur: Expedition 33,⁣ an aspiring indie RPG ‌crafted by the developers at ⁢Sandfall Interactive with a bold‍ vision for the ⁣future of turn-based gameplay. In this exclusive⁣ interview ​with world-today-news.com,we speak to the studio’s Creative Director,pierre Martin,about their hopes to not just rekindle a⁤ passion for the genre but ⁣to define the next chapter.







Subverting Expectations: A Darker⁣ Turn ‌for the JRPG:



Hastings: pierre, Clair Obscur: Expedition 33 ‌has been making⁤ waves for its unique blend ⁣of classic turn-based⁤ combat and a noticeably gritty tone.‌ Can you tell us what inspired this unconventional direction?



Martin:



It’s true; ⁤we’re ⁣trying to stroll a path less traveled within⁢ the JRPG landscape.We love the strategic depth and emotional engagement ⁣of⁤ classic turn-based RPGs, but‌ we also craved a more mature narrative, something that delved into complex themes and philosophical questions.Games like Final Fantasy ‍VII touched‍ on these elements,but we felt there​ was room to explore even deeper.

We also wanted to visually represent this darker tone, drawing inspiration from the haunting beauty of surrealist art ‍movements and the opulence yet ⁤melancholic feel ⁢of the Belle Époque.







Engaging⁤ Combat: A Modern Twist on Tradition:





Hastings: The combat in Clair Obscur: Expedition 33 sounds anything but⁢ traditional. Can​ you elaborate ⁢on how⁢ you’ve modernized the turn-based formula?



Martin:



absolutely. ​While we retain the ⁢core ‍principles of turn-based strategy, we’ve incorporated dynamic elements to keep players on their ⁤toes. Expect timed button presses ⁤for attacks,​ real-time dodges and parries that impact your health and mana, and even the possibility to weave jumps into your ⁢attacks for added tactical depth.⁤ It’s about giving players a⁣ sense of agency and control over each encounter, rewarding skillful play.









A Genre in Flux: The Future of Turn-Based RPGs





Hastings:



Do ‌you ⁤see Clair Obscur: Expedition 33 as a response‌ to any perceived trends ​in the RPG genre? ⁣What‍ can players‌ expect from the future of turn-based‌ rpgs?



martin:



I believe‍ players are hungry for more than just nostalgia. They want stories⁤ that resonate, characters they can connect with, and gameplay ​that challenges them in new and meaningful ways.⁢





Clair Obscur: Expedition ‍33 is our ⁣contribution to that evolution, but I sense a wider movement within ​the industry. Indie developers ⁤are pushing‍ boundaries, experimenting with narratives and mechanics, and breathing new life into a genre many ⁢thought was stagnant. I’m excited to see where the future takes us.

















(This gives a good starting ‍point, incorporating key information from the⁤ original article and delivering it in an engaging interview format. Remember to add more insightful questions and encourage Pierre martin to further elaborate on⁣ key points to create a richer conversation.)**

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