Home » Technology » Full PC System Requirements for Ratchet & Clank: Rift Apart Revealed – July 26th Release Date

Full PC System Requirements for Ratchet & Clank: Rift Apart Revealed – July 26th Release Date

The release of the PC version of the original PS5 exclusive Ratchet & Clank: Rift Apart is slowly approaching. And although the system requirements are still not officially out, on Steam appeared for a while a little earlier than they should have, which players quickly noticed and the table is already circulating on the Internet. It is quite extensive and you can check it out below.

There is no point in listing everything here, but the fact that it lists the minimum requirements (720p, 30 FPS, Very Low) as HDD storage, although SSD is recommended, is definitely worth pointing out. But how well the game will run on hard drive is a question, as fast loading is quite crucial for it and is one of the reasons why it was only released on PS5 and not PS4. At the same time, nowhere is it stated that an NVMe SSD is recommended, so will a classic SATA SSD be enough? We probably have to wait, only the first tests will show the answers.

Source: Steam

Even the other listed requirements are nothing unfulfillable and are subsequently scaled as expected. It is worth noting that only 8 GB of RAM is enough for the minimum, 16 GB for higher resolutions and graphics settings, and 32 GB for the maximum.

And speaking of maximums, the developers at Nixxes, who are behind the PC port, mention very high ray tracing settings here. It is quite possible that it will go one step further than the implementation on PlayStation 5. Ray tracing is used here for reflections, shadows and ambient occlusion. At the same time, it is recommended that you use one of the upscaling technologies when you turn it on, the game supports several of them: DLSS from Nvidia, FSR from AMD, XeSS from Intel, as well as own upscaling from Insomniac, the studio behind the original game.

In addition to the requirements, I will add that the game will use DirectStorage technology (allowing fast loading), specifically its version 1.2, which supports decompression via GPU, thanks to which it relieves the processor. It will be the first ever game with such a feature (Forspoken used an older version without GPU decompression). At the same time, texture streaming should be adapted according to the player’s hardware, which should on the one hand prevent exceeding the VRAM limits of the graphics card, but at the same time get the most out of it.

Ratchet & Clank: Rift Apart arrives on PC on July 26th.

2023-07-13 13:55:30
#requirements #version #Ratchet #Clank #Rift #Zing

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