Home » Technology » FromSoftware reveals 5 classes of heroes for the upcoming test »Vortex

FromSoftware reveals 5 classes of heroes for the upcoming test »Vortex

Developers from the FromSoftware studio delighted their fans last week with a nutritious demonstration of playing the expected Elden Ring, and they are also enticing you to the upcoming closed test, which will break out this Friday. Players could have applied for access earlier through registration, which is already available these days locked, and look forward to several stages of the test spread over four days. In the limited times that are summarized in official game site, will be able to help developers test network code and server stability in three – hour slots to get everything ready – especially for collaboration and other online features – ready for the February launch of the game. It will be played on PS4, PS5, Xbox One and Xbox Series consoles, with cross-play within individual families, and the developers have not yet talked about the PC version test. Late last week, however, they revealed which classes of heroes would be available to players in the test, and through the GameStop game store label, players also learned a little about the game’s graphics modes, ray tracing, and framerat.

Let’s start with a test in which you will be able to choose from five prepared ones go the main character. He is a warrior, a cursed knight, a prophet, a champion and a bloody wolf. “In seven days, these five Dirty people will cross the Mist Sea,” the developers lured on Twitter last Friday and also brought pictures of the named classes of heroes. Unfortunately, we do not have any more detailed information about specific properties, or whether it is just a template that can be further modified, or create your own. On the other hand, the tests of previous games were similar and it can be expected that they are pre-created characters just for the test, which in the full version will replace its own editor without any mantinels. However, it is clear from the pictures that all the characters will be playable for both man and woman, although there are not many differences between them. The champion is the most different for understandable reasons, but otherwise both versions of the appropriate class retain all their distinctive attributes and it will be interesting to reveal how differently they will be played for them in the final.

If, in addition to the content, you are also interested in how the game will be technically, GameStop mentioned in the introduction – but then also official Web – provided information on the new consoles to be able to choose between performance and quality modes. In the first case, the Elden Ring will run to 60 fps, in the latter case it will prefer nicer graphics and resolution that could get to to the 4K limit. As the British, for example, points out Eurogamer, this will be the first time that FromSoftware will offer such settings in their game, but the mention of only the possible achievement of the stated values ​​makes us a little nervous, even with reference to information about the PC version. It should also be limited to only 60 fps, so you won’t get too far in the pursuit of the most responsive game and super-fast performance. However, some hope still remains on the horizon, as the official table of technical specifications shines support for ray tracing through a future patch. So far, however, it only applies to consoles, although there is no reason why such improvements should not be expected for gamers on computers in the future.

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