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From video game to working paper with Assassin’s Creed

“Often presented as a way to gamify the classroom, the question of the use of video games in educational practices, and in particular Assassin’s Creed, is increasingly present in both media discourse and research” , wrote Romain Vincent in the review Le temps des medias n ° 37. “We will see how this historical video game fiction is transformed into educational support by teachers of history and geography. Studying from the angle of the media rather than that of the game, we will take into account the deludification of Assassin’s Creed when it returns to the school, by relying in particular on the observation of a teaching session in college “.

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About Romain Vincent

Teach history with video games?

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