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Forza Horizon 5 suffers from inadequate implementation of NVIDIA DLSS 3, leading to uneven performance and visual glitches.

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Forza Horizon 5’s update yesterday added support for NVIDIA DLSS 3 (and Reflex) to the PC version. Although the open-world racing game was released quite a while ago, November 9, 2021 to be exact, the extraordinary popularity of the latest Playground game has ensured its continued support.

A handy test tool built into the game shows a significant increase in frame rate provided by frame generation (DLSS 3). As you can see below, Forza Horizon 5 with max settings (including ray tracing), 4K resolution, super DLSS set to “Quality” and frame generation finished the test with an average of 168fps, a 31.25% improvement. than 128 fps without frame generation.

DLSS 3 included
DLSS 3 included
DLSS 3 off
DLSS 3 off

It’s far from the biggest performance jump we’ve seen with DLSS 3 to date, but it will still be more than welcome for enthusiasts with very high refresh rate displays. Frame generation can also be used with DLAA instead of DLSS to get even better visual quality while maintaining high performance.

However, there are a few visual artifacts, including some ghosting, but the worst of them is the severely degraded feel of smoothness compared to running the test with frame generation disabled, despite the lower frame rate.

It’s not stuttering in and of itself; it’s just that with DLSS 3 enabled, things look a lot more choppy, as you can see in the comparison gameplay footage below.

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