©
The highly anticipated Mercenaries mode in Resident Evil 4 was added today, and with it, a bunch of microtransactions. Omitted from the original release – presumably to avoid negative reception – Exclusive Weapon Tickets allow you to skip some of the game’s complexities.
This is what the official description of these $2.99 in-app purchases says: “With these, you will have access to exclusive weapon upgrades at any time, regardless of its level. Moreover, once unlocked, the upgrade becomes free!”. While tickets can be purchased individually, you can also purchase a five-ticket package for $9.99.
The community is already unhappy with their inclusion, calling them “scam” and “garbage”.
In our time it was called cheat codes. Yes, I will just collect pesetas and spinels IN THE GAME. I’m not going to spend money on unlock cheats.
While many are upset and expressing anger at the inclusion of microtransactions in this update, others don’t see it as a big deal. “It’s weird that people go crazy over microtransactions when they’re literally just for upgrading weapons… that can be made in the game without them.”
In response to those who are less concerned about the inclusion of microtransactions, users claim that this is the “death rattle of the gaming industry”, stating that the reason people are angry is that microtransactions cannot be “normalized”.
Vampire Survivors game writer Jim Sterling wrote a similar comment:
It’s creepy to see people lining up to defend this shit. Microtransactions are inherently vile. And imposing them on players after launch is even more so. There are no good microtransactions.
This isn’t the first time Capcom has added unlockable add-ons as microtransactions – we’ve seen it in Devil May Cry 5 with orbs and in Resident Evil 3’s item shop, which lets you buy any add-on, including infinite RPG ammo. So, despite the latest criticism, Resident Evil 4 will most likely not be the last game with such monetization.