Shawn Layden, a former PlayStation executive who worked for Sony for more than 30 years, I gave an interesting interview on stage at gamescom asia this year. that the competition for token strength has reached saturation point
When the question came, Competition in console performance is getting stronger gradually like this. Will he be able to continue sustainably or not? Compared to the higher costs, Mr. Layden replied that
“We’ve been doing this for 30 years, and every century. Costs are constantly increasing and we adjust accordingly. Now we’ve reached a point where we can’t take the same approach anymore, we can’t do it the same way.”
Mr Layden believes that if the console market is to continue it will need to attract new user groups, including non-players.
“It’s time for us to really reset our business model, and how we define video games. It’s not going to be 80 or 90 hours of play, or if it’s going to be like that, it’s going to be a different group of (players).
Therefore, Layden concludes that hardware improvements are now “We’ve reached saturation point” with advanced Ray Tracing technology. It is not yet fully displayed. or advancements in various fields, you may need an 8K screen to see these things clearly
“Right now we’re competing at teraflops and that’s not how it should be. We have to compete with content. Increasing the specifications of such devices I think we have reached the top.”
“The tournament is almost over. And do you know who won AMD. “
Mr Layden concluded with this point. which was a few weeks ago There are rumors that AMD beat Intel in battle to deal with Sony To use the chip in the PlayStation 6, however, this issue will need to be clarified again in the future. (which is expected to be far away)