Home » Technology » Former Blizzard Developer Criticizes Start Screen of Bethesda’s “STARFIELD” and Bethesda Responds

Former Blizzard Developer Criticizes Start Screen of Bethesda’s “STARFIELD” and Bethesda Responds

It is half a month before the release of Bethesda’s new space single-player adventure “STARFIELD” (Chinese translation: Starfield), but recently a former Blizzard developer criticized the start screen of “STARFIELD” on the X platform (formerly Twitter) Aroused the attention of many players, and finally led to the episode of Bethesda’s high-level response.

It was Mark Kern who criticized the start screen of “STARFIELD”. He worked at Blizzard from 1997 to 2006 and participated in projects such as “Star SeaCraft”, “Diablo 2” and “Warcraft 3”. After leaving Blizzard, he Founded Red 5 Studios and developed the online sci-fi shooting game “Firefall”, but the game received mixed reviews after its launch in 2014, and shut down the server in 2017.

And last week, Kern, who has rich development experience, believed that the game’s start screen can best see how much developers value their works, and from the start screen of “STARFIELD”, he thinks that this screen is likely to be full of Passionate teams do it to catch up, or else they just don’t care.

Kern immediately added that the splash screen is usually made in the last stage of development, because most of the team is busy developing the main core content, and it is very common for the game’s splash screen to be redesigned before launch, because most members will Hope to show the best facade of the game.

However, Kern’s remarks were regarded by many as a trigger. Some people not only refuted the idea that the start screen was made last, but also many players cited the opening screen of their favorite game masterpieces, such as the GOTY award by B Agency of“The Elder Scrolls 5” start screento express objection.

And this series of discussions finally caused Pete Hines, vice president of Bethesda, to come to leave a message. He simply replied below: “Or this is the design that the team wants. for many years.”

Pete Hines added: “It’s one thing to express an opinion. It’s very unprofessional from a ‘developer’ perspective to question what other developers ‘care about’ just because you do things differently. “

Of course, Kern only publicly expressed his personal views on the start screen, but it is clear that the player community cares more about the core content of the game, rather than the appearance of the start screen.

Because, just from the opening screen of the “Dark Soul” series, the wonderful music and monotonous English words, it is impossible to imagine how much “goodwill from Yinggao” is in it.

Speaking of which, do you have a favorite game opening screen?

Bethesda’s new galaxy adventure “Starry Sky” will be launched on September 6th on Xbox Series X|S, Microsoft Store, and PC (Steam). You can join the game through Xbox Game Pass on the first day of release.

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