The Polish studio Far From Home was established only two years ago and I have not yet completed the game, you should definitely not underestimate it. It is composed of many winds in the field, their names can be found under such hits as you Dying Light, Divinity: Original Sin or you Dead Island.
As in Subnautice, you will dive into the depths here, they will not be water but wash.
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Their first will be the survival game Far From Home, which we can describe as Subnautico, taking place on the post-apocalyptic planet Earth.
As a lone scientist, he will return to its surface hundreds of years after a catastrophic ecological catastrophe, and in a round he will find out what caused him. The primary motivation for exploring the world will be far from pragmatic, without any raw materials and resources you will not drink for a long time. You will come to the depot from your mobile warehouse, which looks like an airship. You can not only relax on it, but also examine the materials found and make new items.
Pirovnn k Subnautice was not as primitive as it seems so far. Here, too, you will eventually dive into the depths, they will not just be water, but washable. Under the load of stumps and ashes, nutrient species have developed, which, of course, do not give you their precious goods for free, so you will have to learn to fire weapons.
Although the cars promise later support for cooperative multiplayer, the key is for them the first experience of one game, to which the quality of the scene should correspond.
The game will come out in advance as it rides this year on Steam, on consoles later, and will actually be completed.
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