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Fear & Hunger: A Punishing and Disturbing RPG Experience

Fear & Hunger is a disturbing RPG produced by a single developer, Finnish Miro Haverinen. The title borrows elements from genres such as survival horror, dungeon crawler e rogue-like to deliver an extremely punishing and replayable experience, where each new attempt brings enemies, items and rooms in different locations.

Launched in 2018 via Steam, the game delves into very heavy themes, including mutilation and sexual violence, and seeks inspiration from works such as Silent Hill e Berserk to build an oppressive and suffocating atmosphere. For these reasons, it is surrounded by controversy and appears on lists of the most bizarre games ever made.

In the following lines, the Voxel brings details of Fear & Hunger. Check out!

Fear & Hunger is not for amateurs

The story takes place in a dark fantasy world, where four hapless adventurers find themselves increasingly lost in a ancient fortress. The place has a great connection with the supernatural and acts as a link between different planes of existence, where old and new gods fight for power.

The deeper players venture into the dungeons, more aberrations worthy of Junji Ito’s works lie in wait and any wrong decision could mean a tortuous death.

From the first impression, Fear & Hunger It turns out to be an extremely punishing and even complicated RPG to understand. The game features a pixel art visual style and gameplay that resembles fan projects made in RPG Maker. However, anyone who thinks that it follows the classic formula of the genre is mistaken.

To begin, combats have a dismemberment system which applies not only to enemies, but also to the player’s group. This not only has visual implications, as the violence is quite explicit, but it also affects what characters are or are not able to do going forward. It’s as if each arm or leg had a different life bar, so the player has a few choices: incapacitate the target little by little or go for a more greedy blow, aiming for the head.

But Fighting is not the only way to overcome the challenges in Fear & Hunger. In fact, it is the least recommended depending on the dangers that lie ahead, as combats do not grant experience points and no rewards other than mere survival. To make matters worse, characters can die from death and go crazy in the endless darkness.

Creativity in the dark

The game has a great emphasis on its collectible items, which must be used creatively to overcome challenges. For example, it is possible to place bear traps to incapacitate ogres, throw a stick to distract bloodthirsty dogs (which are a big problem in the first few seconds of the game), throw bottles with substances to blind enemies, among others.

There are even a mechanic to test your luck on the coin in life or death situations so ruthless are the aberrations. And of course losing on the coin guarantees a death as gruesome and repulsive as one might expect. It’s like playing a game of Dungeons & Dragons mastered by someone who wants to see its destruction.

Fear & Hunger has relentless battles.Source: Steam

It is also possible to draw parallels with Dark Soulssince defeat is the best teacher in Fear & Hunger. The knowledge accumulated with each new attempt is without a doubt the most valuable reward in the game, but it can also be a great barrier to entry due to its level of cruelty.

The game really isn’t forgiving, so much so that it’s possible to fall into dead-end holes where the only option is to stand still and wait for death to arrive. If you are brave enough to take on this journey, it is possible to learn to the point of beating the game without even engaging in combat., using only the mechanics of exploration and interaction with the environment. But let it be clear that it is a time-consuming process that requires multiple decision-making.

What justifies so much difficulty?

While there are games that are difficult only to the detriment of the player, Fear & Hunger uses the high level of challenge to reinforce the horrors and threats of its universe. In it, there are few elements in favor of the player and they all require some type of sacrifice. Its battle system, for example, highlights how decisive any combat can be — if a character hurts their eyes, for example, the player will simply have to finish the game through a dark screen.

Fear & Hunger’s story is deep and full of mysteries.Source: Steam

To accompany, as a reward for the bravest players, There is an extensive backstory to the world of Fear & Hunger. In total, there are 9 alternative endings, unlocked through specific actions and related to the level of depth in which the heroes are willing to descend. There are ancient gods, dead despots, and all sorts of weirdness at every layer of the journey — which is decidedly not for everyone.

Fear & Hunger Requirements

As it is an RPG Maker style game, Fear & Hunger It is quite light and runs on a wide range of machines. Sometimes, the game also goes on sale on the Steam platform and goes on sale for R$11.61. See the requirements to play:

OS: Windows 7, 8, 8.1 or 10 (32/64bit);
Processor: Intel Core 2 Duo or higher;
Memory: 2GB RAM;
Video card: Compatible with DirectX 9/OpenGL 4.1;
DirectX: Version 9;
Storage: 1 GB free space

What did you think of Fear & Hunger’s proposal? Would you have the courage to brave its dungeons full of freaks? Comment on social media Voxel!

2023-09-22 23:30:00
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