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Exploring the Future of Call of Duty: Modern Warfare ll Season 03 Reloaded and Beyond

“Season 03 Reloaded” is underway in Activision and Infinity Ward’s latest CoD series “Call of Duty: Modern Warfare ll (Call of Duty Modern Warfare 2 / MWll)”.

Nothing has been revealed about the content of the next Season 04 yet, but according to the Infinity Ward development staff, one map that will appear in the upcoming season will not only be CoD: MWll, but also “Future Call of Duty”. It seems that the test related to is going to be done quietly.

CONTENTS

Will the upcoming new maps be related to “Future CoD”?

The current map is “Alboran Hatchery”.What kind of maps will be released in the future?

DEXERTOIn a long interview with Infinity Ward’s “CoD: MWll” development staff, Multi’s design directorGeoff SmithHe makes a meaningful statement about “currently developing content.”

“Well… for example, in future seasons[of CoD: MWll]A certain mapappears, but it is “things of the futureIt’s a direct test to

Was DMZ also tested before Warzone?

By Mr. Smith’s “future things”, it seems that after “CoD: MWll”, the new work in 2023, which is rumored to be “Modern Warfare III”, and CoD titles after that. is.

In fact, in this long interview, the development staff directly explained that the studios involved in CoD works, including Infinity Ward, have been testing content for new works for many years before it is actually released. increase.

Warzone 2.0: Open World Exploration Mode
DMZ released at the end of 2022.Prototypes existed before the original Warzone

For example, the open-world survival mode that first appeared in CoD in “Warzone 2.0”DMZSmith said that the prototype was being tested even before they started building Verdansk, the first map in the previous game, Warzone.

“actuallyWe were working on a prototype[of DMZ]before we started building Verdansk.. We felt that this was the direction we wanted to take. But at that time, I didn’t have the energy to make it happen.”

escapefromtarcov
“Tarkov”, which gradually increased in popularity from α to β, also inspired CoD.

Around 2018, Battlestate Games’ “Escape from Tarkov” began to attract attention as a novel subgenre of the FPS world. The idea of ​​“Let’s do it in CoD,” where a large number of people sortie on a vast map, fight enemy AI, collect items, and complete quests, is more popular than the big hit Warzone. I’m surprised it was tested before.

“Overall, making a good game is about doing crazy, scary things. Like people who write books read a lot of books and people who make TV shows watch a lot of TV shows.”

Ultimately, “Warzone” was the first to succeed, and “DMZ” has been in “beta” since its release, but Smith’s remarks indicate the time and effort it takes to develop a game.

what is tested

It’s fascinating to imagine that at this very moment, inside the CoD development studios, ideas that have been ahead for years are being prototyped and tested.

As a matter of fact, what parts of the maps that will appear in CoD:MWll in future seasons are connected to the future of CoD? Is it the structure of the map, is it a gimmick, or is it an experiment in visual expression that is difficult for the player to notice? It’s impossible to know at this point, but it seems necessary to pay more attention to the details of the maps that will be implemented after Season 04.

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Sony Interactive Entertainment

¥8,100 (As of 2023/01/16 23:20 | Amazon research)

Source: DEXERTO

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