Epic game launcher’s excessive occupancy of system resources has been alleviated.
Sergiy Galyonkin of Epic Games announced through Twitter that the excessive system resource consumption of the Epic game launcher, which was recently issued in version 11.0.2, has been mitigated. However, it is said that it is not yet complete, and in some systems, the resource consumption rate may still be high, and the mitigation may be lower than expected.
Epic game launcher’s excessive occupancy of system resources has been shown to cause high heat generation on Intel and AMD systems, especially on AMD Ryzen systems, and it is found that it sends more data to more than 22 web servers, especially compared to the Steam client. Became.
In addition, as the previous precedent for unauthorized collection of user information from other game platforms overlapped, the gaze of gamers about the phenomenon of resource occupancy was not so good.
On the other hand, the version of the Epic game launcher can be found at the bottom of the screen displayed by clicking Settings on the bottom left.
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