A week ago we brought closer Wam achievement stats from Elden Ring. They were to reflect how PC and PlayStation players are doing with individual main bosses in the latest production from FromSoftware. Today we decided to update this data, because it was just something. It turns out that as many as twelve out of a hundred PS4 and PS5 players has won already “platinum” (i.e. unlocked all forty-two trophies).
BEWARE OF SPOILERS
Spoilers from Elden Ring. So if you want your first contact with this production to be as unspoiled experience as possible, better skip the rest of the reading.
It is not without reason that I mention the PlayStation community first – just like a week ago, its members are outdoing people playing on Steam; in addition, the gap between their achievements is widening. Enough to write that for each boss, the increase in the percentage of players who managed to defeat him is around 3-10 percentage points in favor of Sony console owners. It can therefore be concluded that they deal with individual “bosses” better – and certainly faster – than their colleagues on the PC.
Boss
Players on Steam who defeated him / her (March 7/14)
PSN players who beat him / her (March 7/14)
Margit, Fallen Omen
66,2% / 70,3%
an increase of 4.1 points percent
76,45% / 80,78%
increase by 4.33 points percent
Godrick, Staple
55,9% / 60,8%
increase by 4.9 points percent
62,17% / 71,19%
increase by 9.02 points percent
Lwi wynaturzeniec
47,1% / 53,7%
an increase of 6.6 points percent
58,24% / 67,85%
increase by 9.61 points percent
Radagon’s Red Wolf
38,4% / 53,7%
increase by 15.3 points percent
42,24% / 56,64%
an increase of 14.4 points percent
Rennala, Queen of the Full Moon
35,3% / 45,7%
increase by 10.4 points percent
38,74% / 54,04%
increase by 15.3 points percent
Loretta, a royal knight
32,9% / 43,6%
increase by 10.7 points percent
36,19% / 52,20%
increase by 16.01 points percent
Magma snake Makar
25,4% / 34,7%
increase by 9.3 points percent
30,14% / 45,50%
increase by 15.36 points percent
Radahn, Star Plague
23,5% / 35,2%
increase by 11.7 points percent
24,57% / 42,01%
increase by 17.44 points percent
Ancestral spirit
23,3% / 30,2%
an increase of 6.9 points percent
32,31% / 45,61%
increase by 13.30 points percent
The Tear of the Follower
20% / 31,5%
increase by 11.5 points percent
20,85% / 38,23%
increase by 17.38 points percent
Draconid soldier from Nokstella
18,3% / 25,8%
an increase of 7.5 points percent
25,23% / 39,78%
an increase of 14.55 points percent
Godfrey, the First Lord
15,9% / 27,3%
increase by 11.4 points percent
15,64% / 31,79%
an increase of 16.15 points percent
Morgott, Król Omenu
15% / 26,3%
increase by 11.3 points percent
14,68% / 30,63%
an increase of 15.95 points percent
Astel, Born of the Void
13,3% / 23,4
increase by 10.1 points percent
14,83% / 31,08%
increase by 16.25 points percent
The spirit of the royal ancestor
11,9% / 19,8%
increase by 7.9 points percent
15,75% / 31,89%
increase by 16.14 points percent
Annoying gargulce
11,3% / 20,1%
an increase of 8.8 points percent
14,35% / 30,25%
increase by 15.9 points percent
Elemer of Głog
10,2% / 19%
an increase of 8.8 points percent
13,23% / 29,13%
increase by 15.9 points percent
Rykard, Lord of Blasphemy
9,8% / 19,3%
an increase of 9.5 points percent
11,39% / 26,79%
increase by 15.40 points percent
Nobleman of the divine skin
9,5% / 19,0%
an increase of 9.5 points percent
11,64% / 27,44%
increase by 15.8 points percent
Commander Niall
8,9% / 18,6%
increase by 9.7 points percent
9,63% / 24,17%
increase by 14.54 points percent
A fiery giant
8,5% / 18,1%
increase by 9.6 points percent
8,98% / 22,94%
increase by 13.96 points percent
Divine Skin Duo (Apostle of the Divine Skin and Nobleman of the Divine Skin)
6,6% / 15,3%
increase by 8.7 points percent
6,98% / 19,85%
increase by 12.87 points percent
Loretta, Knight of the Holy Tree
6,1% / 14,2%
an increase of 8.1 points percent
7,41% / 20,55%
increase by 13.14 points percent
Maliketh, the Black Blade
5,7% / 13,8%
an increase of 8.1 points percent
6,30% / 18,61%
increase by 12.31 points percent
Mohg, Lord of Blood
5,7% / 15,1%
increase by 9.4 points percent
6,64% / 22,60%
increase by 15.96 points percent
Mohg, Omen
5,4% / 12,4%
increase by 7 points percent
8,65% / 22,47%
increase by 13.82 points percent
Hoarah Loux warrior
5,1% / 12,9%
increase by 7.8 points percent
5,78% / 17,53%
increase by 11.75 points percent
Drakolicz Fortissax
4,8% / 10,7%
an increase of 5.9 points percent
8,81% / 22,34%
increase by 13.53 points percent
Malenia, Blade of Miquella
4,5% / 11,6%
increase by 7.1 points percent
5,75% / 17,70%
an increase of 11.95 points percent
–
This also applies to the frequency of reaching individual game endings. On PS4 and PS5, each of the three finals Elden Ring saw the double-digit percentage of players. And on PC? Of the related achievements, the greatest number of people – 7.8% to be exact – has won it is referred to as “Stellar Century”.
The number is undoubtedly smaller, but still quite large – especially if we consider that Elden Ring it was only released two and a half weeks ago. So is the new FromSoftware game too easy? You can find voices of this type on the Internet and apparently there is a grain of truth in them. For comparison – “platinum” released in 2015 Bloodborne has won 21,54% PlayStation players. Complete achievements in Sekiro: Shadows Die Twice – 27,39% people on Sony and 8,1% on Steam. IN Dark Souls III and accordingly 17,83% i 3,4%.
You have to take into account, of course, that for the moment Elden Ring fell into the hands of a much smaller group of players than the above-mentioned productions. As a result, the percentage rates are spread over a smaller number of people, most of whom may be veterans of FromSoftware games. Nevertheless, the results that you will find in the tables above are still impressive. If it goes on like this, Elden Ring – despite its size – it may turn out to be the most frequently completed title of this Japanese studio.