Home » today » Technology » Dwarf Fortress simulation “Dwarf Fortress” Steam overwhelming praise! Twenty years of masterpieces finally taught for beginners | 4Gamers

Dwarf Fortress simulation “Dwarf Fortress” Steam overwhelming praise! Twenty years of masterpieces finally taught for beginners | 4Gamers

The free-to-play simulation game “Dwarf Fortress” (Dwarf Fortress), developed for decades by the independent team of Bay 12 Games, was officially launched yesterday on the Steam and Itch.io platforms with a brand new graphic design (6), and set a record of over 3,000 on Steam in one day. Extremely positive word of mouth with 97% positive reviews.

The reputation of “Dwarf Fortress” has a history of many years, if 20 years have passed since the game’s development stage. Developed starting in 2002 and released in 2006, Dwarf Fortress is still an ASCII computer coded text-style simulation game. Since its launch, no sets have ever been released because it has always been a free game.

In the game, the player acts as the head of the dwarven fortress, but you can’t control the dwarves yourself, you can only “order” them to do things, such as gather resources or hunt, and the game world has extremely complex random parameters that form various In some cases, your dwarfs may suddenly become ill at work or be unable to carry out your orders due to external factors.

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In other words, “Dwarf Fortress” fully expresses the true meaning of “simulation game”, because it simulates as much as possible any “accidents” that all the game’s dwarves and creatures will encounter in the complex world, and therefore you can’t tell me appearance.

For example your dwarf can’t finish building because he was beaten to death by a gorilla. For example, the winemaker cannot work because he is haunted by a ghost who drowned in the river. For example, your dwarves are dying of thirst because the dwarves you tasked with building the well were unable to complete the well because the rope was stolen by the monkey.

Events like these gave “Dwarf Fortress” a rich “failure” experience, but the gaming community never gets tired of it, because the game reflects a kind of fun, an element that players have never had in other games simple with the purpose of clearing the level. In Dwarf Fortress, players seem to enjoy the mischievous world of the dwarves.

Generation of the Dwarven Fortress

“Dwarf Fortress” has inspired many such works, such as the simulation game “RimWorld” which also received overwhelming praise on Steam and sold more than a million copies.

However, the two brothers Tarn Adams and Zach Adams of Bay 12 Games, the two-person development team that created “Dwarf Fortress”, have been launching the game for many years and have received only a little support from the players through Patreon sponsorship, but still maintained their enthusiasm. and kept updating until the unfortunate news broke, Zach Adams has cancer.

for massive medical bills. In addition to the medical problems Tarn may encounter in the future, the Adams brothers are determined to put the game on Steam and find it with the help of publisher Kitfox First of May And Iron hand The creation of new graphics and music for the original game gives Dwarf Fortress a new interpretation.

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“We’ve wanted to do this since we were kids, we wanted to create something magical,” Tarn replied PC gamer The interview said, “Boat, we just talked about the boat, right? I want to add a boat (into the game)! That hasn’t changed. Whether I’m sitting on a whole stack of bills or just sitting at 25 cents, until I I die, we’ll play (the game) forever!”

The continuous update of “Dwarf Fortress” and the enthusiasm of the Adams brothers in the past 20 years have long been legends in the overseas industry “Us”, “Dead by Daylight”, “Slime Rancher” and many developer retweets of overseas games.

The fact that an indie game release was so well received and congratulated by the industry seems to demonstrate the reputation that the Adams brothers have amassed for game creation.

It is worth mentioning that “Dwarf Fortress” was discouraged by the high difficulty of the “cliff-style learning curve” With the advent of the new “Dwarf Fortress”, the game has already supported the teaching process of beginners.

However, for veteran players, the user interface and hotkeys of Dwarf Fortress are different from previous versions. To complete the first fortress, it is best to follow the beginner’s tutorial step by step.

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Random world composition, severe environmental challenges, complex event variables, creatures specializing in trouble, out of control dwarfs, and failures are common endings. Welcome to the Dwarven Fortress.

Developed by the two-person team Bay 12 Games and published by Kitfox Games, “Dwarf Fortress” has officially launched on Steam, and the price in Taiwan is NT$488.

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