Dragon Age: Dreadwolf changes the character progression system found in previous games, giving players a new skill tree that provides more immediately noticeable effects with each skill point you gain.
Outlined in a new blog post for Dragon Age: Dreadwolf, system designer Luke Barrett outlined the new features coming to character progression in the game. Alongside these interesting new skills, you also get a stats page that tells you which buffs you’ve picked up so far.
However, players won’t be overwhelmed by the possibilities in Dragon Age: Dreadwolf, as the UX designers are working hard to make the skill tree quite simple.
Which build do you think you’ll go for in Dragon Age: Dreadwolf?