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For Doom: Ray Traced we will need GeForce RTX cards, but the modification was created without the contribution or support of id Software or NVIDIA. Although modern Radeons also support ray tracing, the same is true for Intel’s Arc Alchemist, which are already essentially on the market, but modifications to PrBoom: Ray Traced (see Github) is currently for GeForce only. –
For PrBoom: Ray Traced, of course, we will still need the files of the game itself, or only one and the main one, ie doom.wad, will suffice.
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It was to be expected that even old Doom would be a relatively hardware-intensive game after turning on ray tracing. From a framerate in the thousands of FPS on a lineup with the GeForce RTX 3090, we actually get to “only” 240 FPS. Incidentally, DLSS technology is also supported, as the author claims.
Installation is easy. Just unzip the files from the downloaded prboom-rt.zip into a folder and then add the mentioned doom.wad to it. Then we just run prboom-plus.exe. Next to us the author gives the opportunity download better quality music in .ogg and then just the necessary library nvngx_dlss.dll to use DLSS technology. Just place it in the destination folder. –
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